Summoners War - Monster - Collection - Fire - Drunken Master
Fire Drunken Master
Water Drunken Master
Wind Drunken Master
Light Drunken Master
Dark Drunken Master
Stats as in Monster Collection!
Skills
![](/assets/img/skills/fire_rolling_punch.png)
Rolling Punch
![](/assets/img/debuffs/debuff_decrease_atk.png)
Throws a punch that ignores the enemy's Defense and weakens the Attack Power for 1 turn with an 80% chance.
Multiplier:
[[ATK * 1.8]]
[[ATK * 1.8]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
![](/assets/img/skills/fire_drunken_kick.png)
Drunken Kick
Kicks the enemy unsteadily. Gets drunk and attacks a random enemy with [Rolling Punch] with a 30% chance afterwards. (Reusable in 4 turns)
Multiplier:
[[ATK * 2.0]]
[[ATK * 2.0]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
![](/assets/img/skills/fire_tiger_punch.png)
Tiger Punch
![](/assets/img/buffs/buff_increase_atk.png)
Attacks the enemy 2 times and increases the Attack Power of all allies for 2 turns. Gets drunk and attacks a random enemy with [Rolling Punch] with a 50% chance afterwards. (Reusable in 4 turns)
Multiplier:
[[ATK * 4.0]]
[[ATK * 4.0]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
![](/assets/img/skills/guild_leader_skill_atk1.png)
Leader Skill
The Attack Power of ally Monsters is increased by 21% in Guild Battles.
Awaken
Awaken Materials
15x Essence of Fire (Mid)
10x Essence of Fire (Low)
10x Essence of Magic (Mid)
5x Essence of Magic (Low)
![](/assets/img/currencies/essence_of_fire_mid.png)
![](/assets/img/currencies/essence_of_fire_low.png)
![](/assets/img/currencies/essence_of_magic_mid.png)
![](/assets/img/currencies/essence_of_magic_low.png)
Awaken Bonus
Increases Critical Rate by 15%
Increases Critical Rate by 15%
Awaken Name & Image
Xiao Chun
![](/assets/img/monsters/fire_xiao_chun.png)
Devilmons
It require 13x
! However, do NOT use any Devilmons, use other Drunken Master!
![](/assets/img/monsters/devilmon.png)
Acquiring
![](/assets/img/summons/unknown_scroll.png)
![](/assets/img/summons/social_summon.png)
![](/assets/img/summons/fire_scroll.png)
![](/assets/img/summons/mystical_scroll.png)
![](/assets/img/summons/mystical_summon.png)
Runes
Early Runes
![](/assets/img/rune_set_fatal.png)
![](/assets/img/rune_set_blade.png)
ATK% /ATK% /ATK%
![](/assets/img/rune_set_fatal.png)
![](/assets/img/rune_set_fatal.png)
![](/assets/img/rune_set_fatal.png)
![](/assets/img/rune_set_fatal.png)
![](/assets/img/rune_set_blade.png)
![](/assets/img/rune_set_blade.png)
Mid Runes
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_blade.png)
ATK% /CRI Dmg% /ATK%
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_blade.png)
![](/assets/img/rune_set_blade.png)
Late Runes
![](/assets/img/rune_set_rage.png)
![](/assets/img/rune_set_blade.png)
ATK% /CRI Dmg% /ATK%
![](/assets/img/rune_set_rage.png)
![](/assets/img/rune_set_rage.png)
![](/assets/img/rune_set_rage.png)
![](/assets/img/rune_set_rage.png)
![](/assets/img/rune_set_blade.png)
![](/assets/img/rune_set_blade.png)