Summoners War - Monster - Collection - Fire - Elven Ranger
Stats as in Monster Collection!
Skills

Strafe
Rapidly fires 2 shots, and may fire an additional shot by chance. The chance of firing an additional shot is equivalent to your Critical Rate.
Multiplier:
[[ATK * 1.6]]
[[ATK * 1.6]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +10%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +10%

Arrow Storm

Attacks random enemies for 4 times. Each attack has a 75% chance to deal Continuous Damage for 1 turn. Decreases the cooldown time of [Arror Storm] by 1 turn whenever you attack an enemy under Continuous Damage. (Reusable in 4 turns)
Multiplier:
[[ATK * 2.0]]
[[ATK * 2.0]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +15%
Lv.6 Cooltime Turn -1
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +15%
Lv.6 Cooltime Turn -1

Path of the Forest


Increases the Attack Speed and Critical Rate of all allies for 3 turns. (Reusable in 6 turns)
Multiplier:
Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1
Lv.3 Cooltime Turn -1
Awaken
Awaken Materials
17x Essence of Fire (Mid)
7x Essence of Fire (Low)
12x Essence of Magic (Mid)
5x Essence of Magic (Low)




Awaken Bonus

Strafe (Strengthened)

Rapidly fires 2 shots, and may fire an additional shot by chance. The chance of firing an additional shot is equivalent to your Critical Rate. Each attack has a 30% chance to disturb the enemy's HP recovery by 1 turn.
Multiplier:
[[ATK * 1.6]]
[[ATK * 1.6]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +10%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +10%
Awaken Name & Image
Adrian

Devilmons
It require 13x
! However, do NOT use any Devilmons, use other Elven Ranger!

Acquiring





Runes
Early Runes


SPD /CRI Rate% /ATK%






Mid Runes


SPD /CRI Rate% /ATK%






Late Runes


SPD /CRI Dmg% /ATK%





