Summoners War - Monster - Collection - Fire - Harg
Stats as in Monster Collection!
Skills

Breeze
Attacks the target and increases the Attack Bar of the ally with the lowest Attack Bar by 15%.
Multiplier:
[[ATK * 3.5]]
[[ATK * 3.5]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +5%
Lv.6 Damage +10%
Lv.7 Damage +10%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +5%
Lv.6 Damage +10%
Lv.7 Damage +10%

Rabbit's Agility

Fills up an ally's Attack Bar to the MAX and increases the target's Attack Speed for 2 turns. (Reusable in 5 turns)
Multiplier:
Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1
Lv.3 Cooltime Turn -1

Little Humming Bird (Passive)
Removes up to 2 harmful effects of an ally with the lowest HP and heals 10% of the ally's HP in each turn. [Automatic Effect]
Multiplier:
Awaken
Awaken Materials
20x Essence of Fire (Mid)
5x Essence of Fire (Low)
15x Essence of Magic (Mid)
5x Essence of Magic (Low)




Awaken Bonus
Increases Resistance by 25%
Increases Resistance by 25%
Awaken Name & Image
Racuni

Devilmons
It require 8x
! However, do NOT use any Devilmons, use other Harg!

Acquiring





Runes
Early Runes


SPD /HP% /HP%






Mid Runes


SPD /HP% /HP%






Late Runes


SPD /HP% /HP%





