Summoners War - Monster - Collection - Fire - Inferno
Stats as in Monster Collection!
Skills

Fire Smash
Attacks an enemy with a strong smashing blow. On Critical Hit, this attack will increase your Attack Bar by 30%.
Multiplier:
[[ATK * 3.9]]
[[ATK * 3.9]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +15%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +15%

Hell Fire

Attacks all enemies and reduces their Defense for 2 turns with a 70% chance. (Reusable in 4 turns)
Multiplier:
[[ATK * 2.7]]
[[ATK * 2.7]]
Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Cooltime Turn -1
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Cooltime Turn -1

Leader Skill
Increases the Critical Rate of ally monsters with Fire attribute by 23%.
Awaken
Awaken Materials
15x Essence of Fire (Mid)
10x Essence of Fire (Low)
10x Essence of Magic (Mid)
5x Essence of Magic (Low)




Awaken Bonus

Meteor


Strikes an enemy with a giant meteor, stunning the target and inflicting Continuous Damage on the rest of the enemies for 3 turns. (Reusable in 5 turns)
Multiplier:
[[ATK * 3.9]]
[[ATK * 3.9]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Awaken Name & Image
Tagaros

Devilmons
It require 13x
! However, do NOT use any Devilmons, use other Inferno!

Acquiring






Runes
Early Runes


ATK% /CRI Rate% /ATK%






Mid Runes


ATK% /CRI Dmg% /ATK%






Late Runes


ATK% /CRI Dmg% /ATK%





