Summoners War - Monster - Collection - Fire - Juno
Stats as in Monster Collection!
Skills
![](/assets/img/skills/fire_passing_time.png)
Passing Time
Attack 3 times and recovers 15% of the Attack Bar each time the attack lands as a Critical Hit.
Multiplier:
[[ATK * 1.3]]
[[ATK * 1.3]]
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +15%
Lv.3 Damage +10%
Lv.4 Damage +15%
![](/assets/img/skills/fire_predicted_future.png)
Predicted Future
![](/assets/img/debuffs/debuff_continuous_dmg.png)
Attacks all enemies with an 80% chance to remove beneficial effects, inflicting Continuous Damage equal to the number of removed beneficial effects for 2 turns. (Reusable in 4 turns)
Multiplier:
[[ATK * 3.0]]
[[ATK * 3.0]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Cooltime Turn -1
![](/assets/img/skills/fire_loss_of_cause_and_effect_passive.png)
Loss of Cause and Effect (Passive)
Removes all harmful effects if you start the turn with harmful effects. Recovers HP of all allies by 10% of your MAX HP for each removed harmful effect. [Automatic Effect]
Multiplier:
![](/assets/img/skills/leader_skill_cri_rate1.png)
Leader Skill
Increases the Critical Rate of ally monsters by 24%.
Awaken
Awaken Materials
20x Essence of Fire (High)
10x Essence of Fire (Mid)
15x Essence of Magic (High)
5x Essence of Magic (Mid)
![](/assets/img/currencies/essence_of_fire_high.png)
![](/assets/img/currencies/essence_of_fire_mid.png)
![](/assets/img/currencies/essence_of_magic_high.png)
![](/assets/img/currencies/essence_of_magic_mid.png)
Awaken Bonus
Increases Accuracy by 25%
Increases Accuracy by 25%
Awaken Name & Image
Juno
![](/assets/img/monsters/fire_juno.png)
Devilmons
It require 8x
or use other Oracle!
![](/assets/img/monsters/devilmon.png)
Acquiring
![](/assets/img/summons/fire_scroll.png)
![](/assets/img/summons/mystical_scroll.png)
![](/assets/img/summons/mystical_summon.png)
![](/assets/img/summons/legendary_scroll.png)
![](/assets/img/summons/legendary_summoning_piece.png)
![](/assets/img/buildings/temple_of_wishes.png)
Runes
Early Runes
![](/assets/img/rune_set_swift.png)
![](/assets/img/rune_set_blade.png)
SPD /CRI Rate% /HP%
![](/assets/img/rune_set_swift.png)
![](/assets/img/rune_set_swift.png)
![](/assets/img/rune_set_swift.png)
![](/assets/img/rune_set_swift.png)
![](/assets/img/rune_set_blade.png)
![](/assets/img/rune_set_blade.png)
Mid Runes
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_blade.png)
SPD /HP% /HP%
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_blade.png)
![](/assets/img/rune_set_blade.png)
Late Runes
![](/assets/img/rune_set_despair.png)
![](/assets/img/rune_set_nemesis.png)
SPD /HP% /HP%
![](/assets/img/rune_set_despair.png)
![](/assets/img/rune_set_despair.png)
![](/assets/img/rune_set_despair.png)
![](/assets/img/rune_set_despair.png)
![](/assets/img/rune_set_nemesis.png)
![](/assets/img/rune_set_nemesis.png)