Summoners War - Monster - Collection - Light - Oracle
Stats as in Monster Collection!
Skills

Passing Time
Attack 3 times and recovers 15% of the Attack Bar each time the attack lands as a Critical Hit.
Multiplier:
[[ATK * 1.3]]
[[ATK * 1.3]]
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +15%
Lv.3 Damage +10%
Lv.4 Damage +15%

Predicted Future

Attacks all enemies with an 80% chance to remove beneficial effects, inflicting Continuous Damage equal to the number of removed beneficial effects for 2 turns. (Reusable in 4 turns)
Multiplier:
[[ATK * 3.0]]
[[ATK * 3.0]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Cooltime Turn -1

Start and End


Removes the harmful effect on all allies and grants Immunity and Invincibility on the allies for 1 turn. Recovers their HP 15% each for 3 turns afterwards. (Reusable in 6 turns)
Multiplier:
Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1
Lv.3 Cooltime Turn -1

Leader Skill
Increases the Accuracy of ally monsters by 41%.
Awaken
Awaken Materials
20x Essence of Light (High)
10x Essence of Light (Mid)
15x Essence of Magic (High)
5x Essence of Magic (Mid)




Awaken Bonus

Predicted Future (Strengthened)

Attacks all enemies to remove beneficial effects granted on them with a 90% chance. Decreases their Attack Speed for 2 turns if you successfully remove beneficial effects. (Reusable in 4 turns)
Multiplier:
[[ATK * 3.0]]
[[ATK * 3.0]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Cooltime Turn -1
Awaken Name & Image
Laima

Devilmons
It require 10x
or use other Oracle!

Acquiring



Runes
Early Runes


SPD /CRI Rate% /HP%






Mid Runes


SPD /HP% /HP%






Late Runes


SPD /HP% /HP%





