Summoners War - Monster - Collection - Fire - Panda Warrior
Stats as in Monster Collection!
Skills
![](/assets/img/skills/fire_sequential_attack.png)
Sequential Attack
![](/assets/img/debuffs/debuff_decrease_def.png)
Attacks the enemy 3 times with each strike having a 30% chance to decrease the target's Defense for 2 turns.
Multiplier:
[[ATK * 1.3]]
[[ATK * 1.3]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
![](/assets/img/skills/fire_calm_mind.png)
Calm Mind
![](/assets/img/buffs/buff_counter.png)
Removes the harmful effects casted on yourself and counterattacks for 2 turns when attacked. Recovers 15% of the HP of all allies in each turn for the next 2 turns. (Reusable in 5 turns)
Multiplier:
Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1
Lv.3 Cooltime Turn -1
![](/assets/img/skills/fire_panda_supremacy.png)
Panda Supremacy
![](/assets/img/debuffs/debuff_increased_chances_of_missing.png)
![](/assets/img/debuffs/debuff_decrease_atk.png)
![](/assets/img/debuffs/debuff_decrease_atk_spd.png)
Attacks the enemy 4 times. Each attack will grant HP Recovery Disturb, Glancing Hit Rate Increase, Attack Power Decrease, and Attack Speed Decrease for 2 turns with a 70% chance respectively. The inflicted damage is proportionate to your Defense and the MAX HP of the target. (Reusable in 5 turns)
Multiplier:
[[DEF * 1.0]] + [[TARGET_MAX_HP * 0.04]]
[[DEF * 1.0]] + [[TARGET_MAX_HP * 0.04]]
Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +15%
Lv.5 Harmful Effect Rate +20%
Lv.6 Cooltime Turn -1
Lv.7 Cooltime Turn -1
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +15%
Lv.5 Harmful Effect Rate +20%
Lv.6 Cooltime Turn -1
Lv.7 Cooltime Turn -1
![](/assets/img/skills/leader_skill_def1.png)
Leader Skill
Increases the Defense of ally monsters by 33%.
Awaken
Awaken Materials
20x Essence of Fire (High)
10x Essence of Fire (Mid)
15x Essence of Magic (High)
5x Essence of Magic (Mid)
![](/assets/img/currencies/essence_of_fire_high.png)
![](/assets/img/currencies/essence_of_fire_mid.png)
![](/assets/img/currencies/essence_of_magic_high.png)
![](/assets/img/currencies/essence_of_magic_mid.png)
Awaken Bonus
![](/assets/img/skills/fire_calm_mind_strengthened.png)
Calm Mind (Strengthened)
![](/assets/img/buffs/buff_counter.png)
Removes the harmful effects granted on all allies and recovers their HP by 15% each turn for 2 turns. In addition, you will counterattack whenever you're attacked for 2 turns. (Reusable in 5 turns)
Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1
Lv.3 Cooltime Turn -1
Awaken Name & Image
Xiong Fei
![](/assets/img/monsters/fire_xiong_fei.png)
Devilmons
It require 13x
or use other Panda Warrior!
![](/assets/img/monsters/devilmon.png)
Acquiring
![](/assets/img/buildings/fusion_hexagram.png)
Runes
Early Runes
![](/assets/img/rune_set_energy.png)
![](/assets/img/rune_set_energy.png)
![](/assets/img/rune_set_energy.png)
DEF% /DEF% /DEF%
![](/assets/img/rune_set_energy.png)
![](/assets/img/rune_set_energy.png)
![](/assets/img/rune_set_energy.png)
![](/assets/img/rune_set_energy.png)
![](/assets/img/rune_set_energy.png)
![](/assets/img/rune_set_energy.png)
Mid Runes
![](/assets/img/rune_set_guard.png)
![](/assets/img/rune_set_guard.png)
![](/assets/img/rune_set_guard.png)
DEF% /DEF% /DEF%
![](/assets/img/rune_set_guard.png)
![](/assets/img/rune_set_guard.png)
![](/assets/img/rune_set_guard.png)
![](/assets/img/rune_set_guard.png)
![](/assets/img/rune_set_guard.png)
![](/assets/img/rune_set_guard.png)
Late Runes
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_revenge.png)
DEF% /CRI Dmg% /DEF%
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_revenge.png)
![](/assets/img/rune_set_revenge.png)