Summoners War - Monster - Collection - Light - Bearman
Stats as in Monster Collection!
Skills
Uppercut
Strikes and provokes the enemy for 1 turn with a 50% chance.
Multiplier:
[[ATK * 3.8]]
[[ATK * 3.8]]
Lv.2 Harmful Effect Rate +5%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +5%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +15%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +5%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +15%
Strike
Slams the enemy to deal damage. This attack will deal more damage according to your MAX HP. (Reusable in 4 turns)
Multiplier:
[[ATK * 3.0] + [MAX_HP * 0.15]]
[[ATK * 3.0] + [MAX_HP * 0.15]]
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Leader Skill
Increases the Defense of ally monsters with Light attribute by 30%.
Awaken
Awaken Materials
15x Essence of Light (Mid)
10x Essence of Light (Low)
10x Essence of Magic (Mid)
5x Essence of Magic (Low)
10x Essence of Light (Low)
10x Essence of Magic (Mid)
5x Essence of Magic (Low)
Awaken Bonus
Crushing Power (Passive)
Your Critical Hits recover the HP of all allies by 20% of your MAX HP when you attack on your turn. [Automatic Effect]
Awaken Name & Image
Ahman
Devilmons
It require 10x ! However, do NOT use any Devilmons, use other Bearman!
Acquiring
Light & Darkness Scroll
Light & Dark Summoning Piece
Secret Dungeon
Temple of Wishes
Light & Dark Summoning Piece
Secret Dungeon
Temple of Wishes
Runes
Early Runes
Blade,Blade,Blade
HP% /CRI Rate% /HP%
HP%
CRI Rate%
HP%
Mid Runes
Energy,Energy,Blade
HP% /CRI Rate% /HP%
HP%
CRI Rate%
HP%
Late Runes
Violent,Blade
HP% /CRI Rate% /HP%
HP%
CRI Rate%
HP%