Summoners War - Monster - Collection - Light - Bearman
Stats as in Monster Collection!
Skills

Uppercut

Strikes and provokes the enemy for 1 turn with a 50% chance.
Multiplier:
[[ATK * 3.8]]
[[ATK * 3.8]]
Lv.2 Harmful Effect Rate +5%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +5%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +15%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +5%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +15%

Strike
Slams the enemy to deal damage. This attack will deal more damage according to your MAX HP. (Reusable in 4 turns)
Multiplier:
[[ATK * 3.0] + [MAX_HP * 0.15]]
[[ATK * 3.0] + [MAX_HP * 0.15]]
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

Leader Skill
Increases the Defense of ally monsters with Light attribute by 30%.
Awaken
Awaken Materials
15x Essence of Light (Mid)
10x Essence of Light (Low)
10x Essence of Magic (Mid)
5x Essence of Magic (Low)




Awaken Bonus

Crushing Power (Passive)
Your Critical Hits recover the HP of all allies by 20% of your MAX HP when you attack on your turn. [Automatic Effect]
Awaken Name & Image
Ahman

Devilmons
It require 10x
! However, do NOT use any Devilmons, use other Bearman!

Acquiring




Runes
Early Runes



HP% /CRI Rate% /HP%






Mid Runes



HP% /CRI Rate% /HP%






Late Runes


HP% /CRI Rate% /HP%





