Summoners War - Monster - Collection - Light - Epikion Priest
Fire Epikion Priest
Water Epikion Priest
Wind Epikion Priest
Light Epikion Priest
Dark Epikion Priest
Stats as in Monster Collection!
Skills
![](/assets/img/skills/light_absorb_mana.png)
Absorb Mana
Attacks the enemy and recovers the HP by 50% of the damage dealt. This attack will deal more damage according to your MAX HP.
Multiplier:
[[ATK * 1.8] + [MAX_HP * 0.12]]
[[ATK * 1.8] + [MAX_HP * 0.12]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +5%
Lv.6 Damage +5%
Lv.7 Damage +10%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +5%
Lv.6 Damage +5%
Lv.7 Damage +10%
![](/assets/img/skills/light_fill.png)
Fill
![](/assets/img/buffs/buff_recovery.png)
Recovers the HP of the ally target by 25%, and recovers the HP of all allies excluding the target by 15%. (Reusable in 4 turns)
Multiplier:
Lv.2 Recovery +10%
Lv.3 Recovery +10%
Lv.4 Recovery +10%
Lv.5 Cooltime Turn -1
Lv.3 Recovery +10%
Lv.4 Recovery +10%
Lv.5 Cooltime Turn -1
![](/assets/img/skills/light_light_of_revival.png)
Light of Revival
Revives an ally with 60% HP and increases the ally's Defense for 3 turns. (Reusable in 8 turns)
Multiplier:
Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1
Lv.3 Cooltime Turn -1
![](/assets/img/skills/dungeon_leader_skill_res1.png)
Leader Skill
Increases the Resistance of ally monsters in the Dungeons by 33%.
Awaken
Awaken Materials
20x Essence of Light (High)
5x Essence of Light (Mid)
15x Essence of Magic (High)
5x Essence of Magic (Mid)
![](/assets/img/currencies/essence_of_light_high.png)
![](/assets/img/currencies/essence_of_light_mid.png)
![](/assets/img/currencies/essence_of_magic_high.png)
![](/assets/img/currencies/essence_of_magic_mid.png)
Awaken Bonus
Increase Attack Speed by 15.
Increase Attack Speed by 15.
Awaken Name & Image
Iona
![](/assets/img/monsters/light_iona.png)
Devilmons
It require 12x
or use other Epikion Priest!
![](/assets/img/monsters/devilmon.png)
Acquiring
![](/assets/img/summons/light_and_darkness_scroll.png)
![](/assets/img/summons/light_and_dark_summoning_piece.png)
![](/assets/img/buildings/temple_of_wishes.png)
Runes
Early Runes
![](/assets/img/rune_set_swift.png)
![](/assets/img/rune_set_energy.png)
HP% /HP% /HP%
![](/assets/img/rune_set_swift.png)
![](/assets/img/rune_set_swift.png)
![](/assets/img/rune_set_swift.png)
![](/assets/img/rune_set_swift.png)
![](/assets/img/rune_set_energy.png)
![](/assets/img/rune_set_energy.png)
Mid Runes
![](/assets/img/rune_set_swift.png)
![](/assets/img/rune_set_energy.png)
SPD /HP% /HP%
![](/assets/img/rune_set_swift.png)
![](/assets/img/rune_set_swift.png)
![](/assets/img/rune_set_swift.png)
![](/assets/img/rune_set_swift.png)
![](/assets/img/rune_set_energy.png)
![](/assets/img/rune_set_energy.png)
Late Runes
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_nemesis.png)
SPD /HP% /HP%
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_nemesis.png)
![](/assets/img/rune_set_nemesis.png)