Summoners War - Monster - Collection - Water - Druid
Stats as in Monster Collection!
Skills
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Touch of Punishment
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Attacks an enemy and stuns the target for 1 turn with a 35% chance.
Multiplier:
[[ATK * 3.8]]
[[ATK * 3.8]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
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Wild Blow
Attacks an enemy to inflict damage that increases according to your Defense and recovers 30% of the inflicted damage as HP. (Reusable in 3 turns)
Multiplier:
[[ATK * 6.0]]
[[ATK * 6.0]]
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Damage +15%
Lv.6 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Damage +15%
Lv.6 Cooltime Turn -1
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Wild Cure
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Recovers the HP of all allies by 30%. In addition, when used in Druid Form, increases the Attack Bar of all allies by 15% and then transforms into Beast Form to Provoke all enemies for 1 turn with a 30% chance. (Reusable in 5 turns)
Multiplier:
Lv.2 Recovery +5%
Lv.3 Recovery +10%
Lv.4 Recovery +15%
Lv.5 Cooltime Turn -1
Lv.3 Recovery +10%
Lv.4 Recovery +15%
Lv.5 Cooltime Turn -1
Awaken
Awaken Materials
20x Essence of Water (High)
10x Essence of Water (Mid)
15x Essence of Magic (High)
5x Essence of Magic (Mid)
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Awaken Bonus
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Druid's Wit (Passive)
Increases your Attack Bar by 100% if an ally's HP fall below 30% from an attack. [Automatic Effect]
Awaken Name & Image
Abellio
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Beast Form Skills
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Touch of Punishment
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Attacks an enemy and stuns the target for 1 turn with a 15% chance.
Multiplier:
[[ATK * 3.8]]
[[ATK * 3.8]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
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Wild Blow
Attacks an enemy to inflict damage that increases according to your Defense and recovers 30% of the inflicted damage as HP. In addition, when used in Beast Form, the damage you inflict will be increased by 20% and then transforms into Druid Form. (Reusable in 3 turns)
Multiplier:
[[ATK * 4.0] + [DEF * 4.0]]
[[ATK * 4.0] + [DEF * 4.0]]
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Damage +15%
Lv.6 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Damage +15%
Lv.6 Cooltime Turn -1
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Wild Cure
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Recovers the HP of all allies by 30%. In addition, when used in Druid Form, increases the Attack Bar of all allies by 15% and then transforms into Beast Form to Provoke all enemies for 1 turn with a 50% chance. (Reusable in 5 turns)
Multiplier:
Lv.2 Recovery +5%
Lv.3 Recovery +10%
Lv.4 Recovery +15%
Lv.5 Cooltime Turn -1
Lv.3 Recovery +10%
Lv.4 Recovery +15%
Lv.5 Cooltime Turn -1
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Endurance of Beast (Passive)
Increases your Attack Bar by 15% when you're attacked. Also recovers the HP of all allies by 10% every turn. [Automatic Effect]
Devilmons
It require 13x
or use other Druid!
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Acquiring
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