Summoners War - Monster - Collection - Water - Fairy
Stats as in Monster Collection!
Skills

Aqua Hurricane

Attacks the enemy 3 times with a whirling storm of water. Freezes the enemy for 1 turn with a 20% chance.
Multiplier:
[[ATK * 1.2]]
[[ATK * 1.2]]
Lv.2 Harmful Effect Rate +5%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +5%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +5%
Lv.7 Damage +10%
Lv.8 Harmful Effect Rate +25%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +5%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +5%
Lv.7 Damage +10%
Lv.8 Harmful Effect Rate +25%

Purify
Removes all harmful effects on the target ally and recovers its HP. The recovery amount is proportionate to the Attack Power. (Reusable in 3 turns)
Multiplier:
Lv.2 Recovery +5%
Lv.3 Recovery +5%
Lv.4 Recovery +10%
Lv.5 Recovery +10%
Lv.6 Cooltime Turn -1
Lv.3 Recovery +5%
Lv.4 Recovery +10%
Lv.5 Recovery +10%
Lv.6 Cooltime Turn -1

Leader Skill
Increases the Resistance of ally monsters by 20%.
Awaken
Awaken Materials
5x Essence of Water (Mid)
10x Essence of Water (Low)
10x Essence of Magic (Mid)
15x Essence of Magic (Low)




Awaken Bonus

Sleep Spell

Puts the enemy to sleep for 2 turns. Effect is removed if the enemy is attacked. (Reusable in 6 turns)
Multiplier:
[[ATK * 6.0]]
[[ATK * 6.0]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Lv.5 Cooltime Turn -1
Awaken Name & Image
Elucia

Devilmons
It require 16x
! However, do NOT use any Devilmons, use other Fairy!

Acquiring






Secondary Awaken
Secondary Awaken Skills

Aqua Hurricane

Attacks the enemy 3 times with a whirling storm of water. Freezes the enemy for 1 turn.
Multiplier:
[[ATK * 1.2]]
[[ATK * 1.2]]
Lv.2 Damage +15%

Purify
Removes all harmful effects on the target ally, increases the target's Attack Bar by 25% and recovers its HP. The recovery amount is proportionate to the Attack Power. (Reusable in 2 turns)
Lv.2 Recovery +10%
Lv.3 Recovery +10%
Lv.5 Attack Bar Recovery +20%
Lv.3 Recovery +10%
Lv.5 Attack Bar Recovery +20%

Sleep Spell

Puts the enemy to sleep for 2 turns. Effect is removed if the enemy is attacked. (Reusable in 3 turns)
Multiplier:
[[ATK * 6.0]]
[[ATK * 6.0]]
Lv.2 Damage +20%
Secondary Awaken Devilmons
It require 5x
or use other Secondary Awaken Fairy!

Runes
Early Runes


ATK% /ATK% /ATK%






Mid Runes


SPD /CRI Dmg% /ATK%






Late Runes


SPD /CRI Dmg% /ATK%





