Summoners War - Game - Debuff

In Summoners War during Battle some Monsters have the ability, because of their Skills, to Debuff their Enemies! It exist 15 different Debuff! Debuff give harmful bonus effect on Monsters who possess them. Debuff is normally represented by a Red Background Icon on the Monsters. Debuff stay on the Monsters for a particular number of Turns! They can be removed by other Allies with certain Skills! Debuff can be very important for the Team during Battle!


Debuff

DebuffDescription
Stun
The target will be stunned and won't be able to attack.
Freeze
The target will be frozen and won't be able to attack.
Decrease DEF
The target's Defense will be decreased by 70%.
Decrease ATK
The target's Attack Power will be decreased by 50%.
Continuous DMG
The target's HP will be damaged by 5% of the MAX HP whenever the target's turn return. (Ignores Defense)
Decrease ATK SPD
The target's Attack Speed will be decreased by 30%.
Sleep
The target will be put to sleep and won't be able to attack. The sleeping target wakes up when attacked or inflected with damage.
Increased chances of missing
The chances of landing a glancing hit will be increased by 50%. (Glancing Hits will decrease the damage by 30% and if the attacker has Attribute disadvantage, damage will be decreased additionally by 16%.)
Unrecoverable
The target's HP can't be recovered.
Bomb
Explodes after a fixed amount of turns to inflict damage and stuns the target for 1 turn. (Ignores Defense)
Provoke
The target is forced to attack the Monster that provoked it.
Beneficial Effects Blocked
All beneficial effects will be blocked.
Silence
Skills with cooldowns will be locked. (Passive skills not included)
Brand
The target will receive 25% increased damage.
Oblivion
Passive skills will be locked.