Summoners War - Monster - Collection - Dark - Dice Magician

Lv.30 Dice Magician

Support
HP
ATK
DEF
SPD
4905
327
327
101
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0

Lv.35 Monte

Support
HP
ATK
DEF
SPD
7260
484
484
102
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0

Stats as in Monster Collection!

Skills

Roll Dice

Rolls 2 dice to attack the enemy target 2 times and grants an effect according to each number you get for 2 turns as follows; 4: Unrecoverable, 5: Decrease DEF, 6: Increased chances of landing a Glancing Hit. Instantly gain another turn if you get the same number.
Multiplier:
[[ATK * 1.9]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%

Dice Trick

Rolls 2 dice to attack all enemies and randomly grants Unrecoverable, Decrease DEF, Increased chances of landing a Glancing Hit Effects for 2 turns. More effects will be granted as the sum of the numbers increases. Instantly gains another turn if you get the same number. (Reusable in 4 turns)
Multiplier:
[[ATK * 3.0]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Cooltime Turn -1

Destiny Dice

Rolls 2 dice to redistribute the HP ratio of the enemy according to the smaller number you get on the dice. Instantly gains another turn if you get the same number. This skill can't be used on the Boss. (Reusable in 7 turns)
Multiplier:
[[DICE_MIN * 15 + 10]]
Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1

Awaken

Awaken Materials
10x Essence of Darkness (High)
20x Essence of Darkness (Mid)
5x Essence of Magic (High)
15x Essence of Magic (Mid)
Awaken Bonus

Leader Skill

Increases the Resistance of ally monsters in the Arena by 40%.
Awaken Name & Image
Monte

Devilmons

It require 11x or use other Dice Magician!

Acquiring

Light & Darkness Scroll
Light & Dark Summoning Piece
Temple of Wishes

Runes

Early Runes

Fatal,Blade
ATK% /ATK% /ATK%
ATK% ATK% ATK%

Mid Runes

Violent,Blade
SPD /CRI Dmg% /ATK%
SPD CRI Dmg% ATK%

Late Runes

Violent,Revenge
SPD /CRI Dmg% /ATK%
SPD CRI Dmg% ATK%