Summoners War - Monster - Collection - Wind - Dice Magician

Lv.30 Dice Magician

Support
HP
ATK
DEF
SPD
4995
333
315
101
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0

Lv.35 Morris

Support
HP
ATK
DEF
SPD
7260
509
460
102
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0

Stats as in Monster Collection!

Skills

Roll Dice

Rolls 2 dice to attack the enemy target 2 times and grants an effect according to each number you get for 2 turns as follows; 4: Unrecoverable, 5: Decrease DEF, 6: Increased chances of landing a Glancing Hit. Instantly gain another turn if you get the same number.
Multiplier:
[[ATK * 1.9]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%

Unlucky 7

Rolls 2 dice to attack all enemies and stuns them for 1 turn if the sum of the numbers is greater than 7, decreases the Attack Speed for 2 turns if the sum is less than 7. Instantly gain another turn if you get the same number. (Reusable in 4 turns)
Multiplier:
[[ATK * 3.0]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Cooltime Turn -1

To Live or to Die (Passive)

Rolls 2 dice at the start of each turn if an ally dies to revive all dead allies if you get the same number. The ally will be revived with more HP as the sum of the numbers increases. [Automatic Effect]
Multiplier:

Awaken

Awaken Materials
10x Essence of Wind (High)
20x Essence of Wind (Mid)
5x Essence of Magic (High)
15x Essence of Magic (Mid)
Awaken Bonus

Leader Skill

Increases the Accuracy of ally monsters in the Arena by 40%.
Awaken Name & Image
Morris

Devilmons

It require 9x or use other Dice Magician!

Acquiring

Wind Scroll
Mystical Scroll
Mystical Summon
Legendary Scroll
Legendary Summoning Piece
Temple of Wishes

Runes

Early Runes

Energy,Energy,Energy
HP% /HP% /HP%
HP% HP% HP%

Mid Runes

Violent,Energy
HP% /HP% /HP%
HP% HP% HP%

Late Runes

Violent,Focus
SPD /HP% /HP%
SPD HP% HP%