Summoners War - Monster - Collection - Dark - Harpy
Stats as in Monster Collection!
Skills
Rat Hunt
Attacks an enemy with fierce kicks to weaken the enemy's Defense for 2 turns with a 50% chance.
Multiplier:
[[ATK * 3.7] - [20]]
[[ATK * 3.7] - [20]]
Lv.2 Harmful effect Rate +10%
Lv.3 Damage +10%
Lv.4 Harmful effect Rate +10%
Lv.5 Damage +10%
Lv.6 Harmful effect Rate +10%
Lv.7 Damage +10%
Lv.8 Harmful effect Rate +20%
Lv.3 Damage +10%
Lv.4 Harmful effect Rate +10%
Lv.5 Damage +10%
Lv.6 Harmful effect Rate +10%
Lv.7 Damage +10%
Lv.8 Harmful effect Rate +20%
Fox Hunt
Attacks the enemy with 2 consecutive kicks and stuns the enemy for 1 turn if you get a Critical Hit. (Reusable in 3 turns)
Multiplier:
[[ATK * 2.7]]
[[ATK * 2.7]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Cooltime Turn -1
Leader Skill
Increases the Attack Power of ally monsters with Dark attribute by 30%.
Awaken
Awaken Materials
15x Essence of Darkness (Mid)
10x Essence of Darkness (Low)
10x Essence of Magic (Mid)
5x Essence of Magic (Low)
10x Essence of Darkness (Low)
10x Essence of Magic (Mid)
5x Essence of Magic (Low)
Awaken Bonus
Sign of Death
Attacks an enemy, dealing damage, decreasing the enemy's Defense and applying a Branding Effect for 2 turns. (Reusable in 5 turns)
Multiplier:
[[ATK * 8.2]]
[[ATK * 8.2]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.6 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.6 Cooltime Turn -1
Awaken Name & Image
Hellea
Devilmons
It require 17x ! However, do NOT use any Devilmons, use other Harpy!
Acquiring
Light & Darkness Scroll
Light & Dark Summoning Piece
Temple of Wishes
Light & Dark Summoning Piece
Temple of Wishes
Runes
Early Runes
Fatal,Blade
ATK% /ATK% /ATK%
ATK%
ATK%
ATK%
Mid Runes
Violent,Blade
ATK% /CRI Dmg% /ATK%
ATK%
CRI Dmg%
ATK%
Late Runes
Rage,Revenge
ATK% /CRI Dmg% /ATK%
ATK%
CRI Dmg%
ATK%