Summoners War - Monster - Collection - Dark - Ifrit
Stats as in Monster Collection!
Skills

Mega Smash

Attacks with magical powers and inflicts continuous damage for 2 turns with a 50% chance. The damage increases according to Attack Speed.
Multiplier:
[[ATK * 1.0]] * [[SPD + 210] / [70]]
[[ATK * 1.0]] * [[SPD + 210] / [70]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%

Super Crush

Attacks all enemies and stuns them with a 30% chance. The damage is proportionate to my MAX HP. (Reusable in 4 turns)
Multiplier:
[[ATK * 1.2]] + [[MAX_HP * 0.16]]
[[ATK * 1.2]] + [[MAX_HP * 0.16]]
Lv.2 Harmful Effect Rate +10%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +10%
Lv.7 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +10%
Lv.7 Cooltime Turn -1

Conversion of Magic (Passive)
Removes a harmful effect, except inability effects, on all allies each turn and the allies will recover their HP by 3% for each harmful effect removed. [Automatic Effect]
Multiplier:

Leader Skill
Increases the HP of ally monsters by 33%.
Awaken
Awaken Materials
20x Essence of Darkness (High)
10x Essence of Darkness (Mid)
15x Essence of Magic (High)
5x Essence of Magic (Mid)




Awaken Bonus
Increases Accuracy by 25%
Increases Accuracy by 25%
Awaken Name & Image
Veromos

Devilmons
It require 11x
or use other Ifrit!

Acquiring

Runes
Early Runes


SPD /HP% /HP%






Mid Runes


SPD /HP% /HP%






Late Runes


SPD /HP% /HP%





