Summoners War - Monster - Collection - Wind - Ifrit
Stats as in Monster Collection!
Skills

Mega Smash

Attacks with magical powers and inflicts continuous damage for 2 turns with a 50% chance. The damage increases according to Attack Speed.
Multiplier:
[[ATK * 1.0]] * [[SPD + 210] / [70]]
[[ATK * 1.0]] * [[SPD + 210] / [70]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%

Super Crush

Attacks all enemies and stuns them with a 30% chance. The damage is proportionate to my MAX HP. (Reusable in 4 turns)
Multiplier:
[[ATK * 1.2]] + [[MAX_HP * 0.16]]
[[ATK * 1.2]] + [[MAX_HP * 0.16]]
Lv.2 Harmful Effect Rate +10%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +10%
Lv.7 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +10%
Lv.7 Cooltime Turn -1

Mach Crush
Attacks all enemies with powerful magical energy. The damage increases by 30% for each harmful effect on the enemies. The damage increases by 50% if there's only one harmful effect on the enemies. (Reusable in 4 turns)
Multiplier:
[[ATK * 2.2]] * [[TARGET_NO_DEBUFF * 0.3] + 1]
[[ATK * 2.2]] * [[TARGET_NO_DEBUFF * 0.3] + 1]
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

Leader Skill
Increases the Attack Speed of ally monsters by 24%.
Awaken
Awaken Materials
20x Essence of Wind (High)
10x Essence of Wind (Mid)
15x Essence of Magic (High)
5x Essence of Magic (Mid)




Awaken Bonus
Increase Critical Rate by 15%.
Increase Critical Rate by 15%.
Awaken Name & Image
Akhamamir

Devilmons
It require 15x
or use other Ifrit!

Acquiring

Runes
Early Runes


SPD /ATK% /ATK%






Mid Runes


SPD /CRI Dmg% /ATK%






Late Runes


SPD /CRI Dmg% /ATK%





