Summoners War - Monster - Collection - Dark - Janssen
Stats as in Monster Collection!
Skills
Throwing Axe
Attacks with a flying axe and inflicts Continuous Damage for 3 turns with a 30% chance.
Multiplier:
[[ATK * 3.7]]
[[ATK * 3.7]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Damage +10%
Lv.8 Harmful Effect Rate +20%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Damage +10%
Lv.8 Harmful Effect Rate +20%
Crushing Armor
Attacks an enemy and decreases the enemy's Defense for 2 turns. The damage increases accordingly to your current HP situation. (Reusable in 4 turn(s)) (Reusable in 4 turns)
Multiplier:
[[ATK] * [[CUR_HP * 3.5] + [4]]]
[[ATK] * [[CUR_HP * 3.5] + [4]]]
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Leader Skill
Increase the Attack Speed of ally monsters by 10%.
Awaken
Awaken Materials
5x Essence of Darkness (Mid)
15x Essence of Darkness (Low)
5x Essence of Magic (Mid)
10x Essence of Magic (Low)
15x Essence of Darkness (Low)
5x Essence of Magic (Mid)
10x Essence of Magic (Low)
Awaken Bonus
Furious March
Revives all fallen allies with little HP and increases all allies Attack Speed for 2 turns. Increases the allies Attack Bar by 30% each according to the no. of revived allies. (Reusable in 13 turns)
Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1
Lv.4 Cooltime Turn -1
Lv.5 Cooltime Turn -1
Lv.6 Cooltime Turn -1
Lv.7 Cooltime Turn -1
Lv.3 Cooltime Turn -1
Lv.4 Cooltime Turn -1
Lv.5 Cooltime Turn -1
Lv.6 Cooltime Turn -1
Lv.7 Cooltime Turn -1
Awaken Name & Image
Janssen
Devilmons
It require 17x ! However, do NOT use any Devilmons, use other Viking!
Acquiring
Light & Darkness Scroll
Light & Dark Summoning Piece
Secret Dungeon
Temple of Wishes
Light & Dark Summoning Piece
Secret Dungeon
Temple of Wishes