Summoners War - Monster - Collection - Dark - Jumaline
Fire High Elemental
Water High Elemental
Wind High Elemental
Light High Elemental
Dark High Elemental
Stats as in Monster Collection!
Skills
![](/assets/img/skills/dark_cross_attack.png)
Cross Attack
![](/assets/img/debuffs/debuff_continuous_dmg.png)
Hits the enemy with an Energy blast and inflicts Continuous Damage for 3 turns with a 20% chance
Multiplier:
[[ATK * 3.8]]
[[ATK * 3.8]]
Lv.2 Harmful Effect Rate +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +15%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +15%
![](/assets/img/skills/dark_soul_split.png)
Soul Split
![](/assets/img/debuffs/debuff_unrecoverable.png)
Pierces the enemy's soul, disturbing the enemy's HP recovery for 2 turns, and recovering 35% HP if the enemy dies. (Reusable in 3 turns)
Multiplier:
[[ATK * 6.3]]
[[ATK * 6.3]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.3 Damage +10%
![](/assets/img/skills/dark_leader_skill_cri_rate1.png)
Leader Skill
Increases the Critical Rate of ally monsters with Dark attribute by 23%.
Awaken
Awaken Materials
15x Essence of Darkness (Mid)
10x Essence of Darkness (Low)
10x Essence of Magic (Mid)
5x Essence of Magic (Low)
![](/assets/img/currencies/essence_of_darkness_mid.png)
![](/assets/img/currencies/essence_of_darkness_low.png)
![](/assets/img/currencies/essence_of_magic_mid.png)
![](/assets/img/currencies/essence_of_magic_low.png)
Awaken Bonus
![](/assets/img/skills/dark_bloodthirst_passive.png)
Bloodthirst (Passive)
Recovers HP by 20% if you land a Critical Hit and increases your Critical Rate by 30% for the next 2 turns. [Automatic Effect]
Awaken Name & Image
Jumaline
![](/assets/img/monsters/dark_jumaline.png)
Devilmons
It require 8x
! However, do NOT use any Devilmons, use other High Elemental!
![](/assets/img/monsters/devilmon.png)
Acquiring
![](/assets/img/summons/light_and_darkness_scroll.png)
![](/assets/img/summons/light_and_dark_summoning_piece.png)
![](/assets/img/buildings/temple_of_wishes.png)
Runes
Early Runes
![](/assets/img/rune_set_fatal.png)
![](/assets/img/rune_set_blade.png)
ATK% /CRI Rate% /ATK%
![](/assets/img/rune_set_fatal.png)
![](/assets/img/rune_set_fatal.png)
![](/assets/img/rune_set_fatal.png)
![](/assets/img/rune_set_fatal.png)
![](/assets/img/rune_set_blade.png)
![](/assets/img/rune_set_blade.png)
Mid Runes
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_blade.png)
ATK% /CRI Rate% /ATK%
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_blade.png)
![](/assets/img/rune_set_blade.png)
Late Runes
![](/assets/img/rune_set_rage.png)
![](/assets/img/rune_set_blade.png)
ATK% /CRI Dmg% /ATK%
![](/assets/img/rune_set_rage.png)
![](/assets/img/rune_set_rage.png)
![](/assets/img/rune_set_rage.png)
![](/assets/img/rune_set_rage.png)
![](/assets/img/rune_set_blade.png)
![](/assets/img/rune_set_blade.png)