Summoners War - Monster - Collection - Fire - Archangel
Stats as in Monster Collection!
Skills
![](/assets/img/skills/fire_heavenly_sword.png)
Heavenly Sword
Attacks with a heavenly sword, removing a beneficial effect on the enemy with a 75% chance. The damage increases according to your Defense.
Multiplier:
[[ATK * 1.8]] + [[DEF * 2.7]]
[[ATK * 1.8]] + [[DEF * 2.7]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +15%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +15%
![](/assets/img/skills/fire_punishment.png)
Punishment
![](/assets/img/debuffs/debuff_continuous_dmg.png)
Deals damage with flames of punishment and inflicts Continuous Damage for 3 turns. The initial damage increases according to Defense. (Reusable in 3 turns)
Multiplier:
[[ATK * 2.3]] + [[DEF * 5.0]]
[[ATK * 2.3]] + [[DEF * 5.0]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
![](/assets/img/skills/fire_sanctuary.png)
Sanctuary
Removes all harmful effects on all allies, granting them immunity for 3 turns, and increasing the Attack Bar by 30%. (Reusable in 6 turns)
Multiplier:
Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1
Lv.3 Cooltime Turn -1
![](/assets/img/skills/fire_leader_skill_hp2.png)
Leader Skill
Increases the HP of ally monsters with Fire attribute by 50%.
Awaken
Awaken Materials
20x Essence of Fire (High)
10x Essence of Fire (Mid)
15x Essence of Magic (High)
5x Essence of Magic (Mid)
![](/assets/img/currencies/essence_of_fire_high.png)
![](/assets/img/currencies/essence_of_fire_mid.png)
![](/assets/img/currencies/essence_of_magic_high.png)
![](/assets/img/currencies/essence_of_magic_mid.png)
Awaken Bonus
Increase Critical Rate by 15%.
Increase Critical Rate by 15%.
Awaken Name & Image
Velajuel
![](/assets/img/monsters/fire_velajuel.png)
Devilmons
It require 9x
or use other Archangel!
![](/assets/img/monsters/devilmon.png)
Acquiring
![](/assets/img/summons/fire_scroll.png)
![](/assets/img/summons/mystical_scroll.png)
![](/assets/img/summons/mystical_summon.png)
![](/assets/img/summons/legendary_scroll.png)
![](/assets/img/summons/legendary_summoning_piece.png)
![](/assets/img/buildings/temple_of_wishes.png)
Runes
Early Runes
![](/assets/img/rune_set_swift.png)
![](/assets/img/rune_set_energy.png)
DEF% /DEF% /DEF%
![](/assets/img/rune_set_swift.png)
![](/assets/img/rune_set_swift.png)
![](/assets/img/rune_set_swift.png)
![](/assets/img/rune_set_swift.png)
![](/assets/img/rune_set_energy.png)
![](/assets/img/rune_set_energy.png)
Mid Runes
![](/assets/img/rune_set_swift.png)
![](/assets/img/rune_set_guard.png)
DEF% /DEF% /DEF%
![](/assets/img/rune_set_swift.png)
![](/assets/img/rune_set_swift.png)
![](/assets/img/rune_set_swift.png)
![](/assets/img/rune_set_swift.png)
![](/assets/img/rune_set_guard.png)
![](/assets/img/rune_set_guard.png)
Late Runes
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_will.png)
SPD /DEF% /DEF%
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_will.png)
![](/assets/img/rune_set_will.png)
PvP Runes
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_will.png)
SPD /CRI Dmg% /DEF%
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_will.png)
![](/assets/img/rune_set_will.png)