Summoners War - Monster - Collection - Fire - Dragon Knight
Stats as in Monster Collection!
Skills

Dragon's Might

Inflicts continuous damage for 2 turns if you land a Critical Hit.
Multiplier:
[[ATK * 4.3]]
[[ATK * 4.3]]
Lv.2 Damage + 5%
Lv.3 Damage + 5%
Lv.4 Damage + 10%
Lv.5 Damage + 10%
Lv.3 Damage + 5%
Lv.4 Damage + 10%
Lv.5 Damage + 10%

Justice
Channels burning rage to inflict damage that ignores all damage reduction effects to the enemy. The damage increases according to the number of dead allies. (Reusable in 4 turns)
Multiplier:
[[ATK * 1.0] * [DEAD_ALLY * -5.5 + 13.5]]
[[ATK * 1.0] * [DEAD_ALLY * -5.5 + 13.5]]
Lv.2 Damage + 10%
Lv.3 Damage + 10%
Lv.4 Cooltime turn -1
Lv.5 Damage + 10%
Lv.6 Cooltime turn -1
Lv.3 Damage + 10%
Lv.4 Cooltime turn -1
Lv.5 Damage + 10%
Lv.6 Cooltime turn -1

Noble Blood (Passive)

Your attacks won't land as Glancing Hits and the inflicted damage of one attack won't exceed 30% of the MAX HP. Additionally, counterattacks the attacker with a 50% chance when you're attacked. [Automatic Effect]
Multiplier:
[[ATK * 4.0]]
[[ATK * 4.0]]

Leader Skill
Increases the Defense of ally monsters with Fire attribute by 50%.
Awaken
Awaken Materials
20x Essence of Fire (High)
10x Essence of Fire (Mid)
15x Essence of Magic (High)
5x Essence of Magic (Mid)




Awaken Bonus

Dragon's Might (Strengthened)

Attacks the enemy, inflicting Continuous Damage for 2 turns if the attack lands as a critical hit. Also recovers HP by 50% of the inflicted damage.
Multiplier:
[[ATK * 4.3]]
[[ATK * 4.3]]
Lv.2 Damage + 5%
Lv.3 Damage + 5%
Lv.4 Damage + 10%
Lv.5 Damage + 10%
Lv.3 Damage + 5%
Lv.4 Damage + 10%
Lv.5 Damage + 10%
Awaken Name & Image
Laika

Devilmons
It require 9x
or use other Dragon Knight!

Acquiring






Runes
Early Runes


ATK% /ATK% /ATK%






Mid Runes


ATK% /CRI Dmg% /ATK%






Late Runes


ATK% /CRI Dmg% /ATK%






PvP Runes


ATK% /CRI Dmg% /ATK%






Raid Runes


ATK% /CRI Dmg% /ATK%





