Summoners War - Monster - Collection - Light - Dragon Knight
Stats as in Monster Collection!
Skills

Dragon's Might

Inflicts continuous damage for 2 turns if you land a Critical Hit.
Multiplier:
[[ATK * 4.3]]
[[ATK * 4.3]]
Lv.2 Damage + 5%
Lv.3 Damage + 5%
Lv.4 Damage + 10%
Lv.5 Damage + 10%
Lv.3 Damage + 5%
Lv.4 Damage + 10%
Lv.5 Damage + 10%

Justice
Channels burning rage to inflict damage that ignores all damage reduction effects to the enemy. The damage increases according to the number of dead allies. (Reusable in 4 turns)
Multiplier:
[[ATK * 1.0] * [DEAD_ALLY * -5.5 + 13.5]]
[[ATK * 1.0] * [DEAD_ALLY * -5.5 + 13.5]]
Lv.2 Damage + 10%
Lv.3 Damage + 10%
Lv.4 Cooltime turn -1
Lv.5 Damage + 10%
Lv.6 Cooltime turn -1
Lv.3 Damage + 10%
Lv.4 Cooltime turn -1
Lv.5 Damage + 10%
Lv.6 Cooltime turn -1

King's Rage (Passive)
Gains immunity against inability effects and increases the Attack Power by 50% each time your allies are attacked or granted with harmful effects, up to 5 times. In addition, counterattacks with a 30% chance when you get attacked. [Automatic Effect]
Multiplier:

Leader Skill
Increases the Defense of ally monsters with Light attribute by 50%.
Awaken
Awaken Materials
20x Essence of Light (High)
10x Essence of Light (Mid)
15x Essence of Magic (High)
5x Essence of Magic (Mid)




Awaken Bonus
Increase Critical Rate by 15%.
Increase Critical Rate by 15%.
Awaken Name & Image
Jager

Devilmons
It require 9x
or use other Dragon Knight!

Acquiring



Runes
Early Runes


ATK% /ATK% /ATK%






Mid Runes


ATK% /CRI Dmg% /ATK%






Late Runes


ATK% /CRI Dmg% /ATK%






PvP Runes


ATK% /CRI Dmg% /ATK%





