Summoners War - Monster - Collection - Fire - Homunculus (Attack)
Stats as in Monster Collection!
Skills
![](/assets/img/skills/fire_magic_ray.png)
Magic Ray
Attacks the enemy with the power of condensed magic.
Multiplier:
[[ATK * 3.8]]
[[ATK * 3.8]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
![](/assets/img/skills/fire_magic_bullet.png)
Magic Bullet
![](/assets/img/debuffs/debuff_decrease_def.png)
Throws a magic ball to attack the enemy target and weakens the Defense for 2 turns with a 50% chance. (Reusable in 4 turns).
Multiplier:
[[ATK * 5.8]]
[[ATK * 5.8]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Cooltime Turn -1
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Cooltime Turn -1
![](/assets/img/skills/fire_magic_power_burst.png)
Magic Power Burst
Attacks the enemy target to inflict damage. The damage increases by 20% for each harmful effect on the enemy. (Reusable in 5 turns).
Multiplier:
[[ATK * ?] + [? * ?]]
[[ATK * ?] + [? * ?]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Awaken
Awaken Materials
20x Essence of Fire (High)
10x Essence of Fire (Mid)
15x Essence of Magic (High)
5x Essence of Magic (Mid)
![](/assets/img/currencies/essence_of_fire_high.png)
![](/assets/img/currencies/essence_of_fire_mid.png)
![](/assets/img/currencies/essence_of_magic_high.png)
![](/assets/img/currencies/essence_of_magic_mid.png)
Awaken Bonus
![](/assets/img/skills/fire_magic_power_explosion_passive.png)
Magic Power Explosion (Passive)
Revives with 50% HP when you're inflicted with fatal damage and falls under the Magic Power Explosion state for 2 turns. The Magic Power Explosion state will increase the damage inflicted to the enemies by 30%, but you’ll be uncontrollable and die when the effect ends. (Reusable in 10 turns)
Awaken Name & Image
Homunculus (Attack)
![](/assets/img/monsters/fire_homunculus_attack_awaken.png)
Skill 1
![](/assets/img/skills/fire_flame_ray.png)
Flame Ray (Stage 1)
![](/assets/img/debuffs/debuff_continuous_dmg.png)
Attacks the enemy target to inflict Continuous Damage for 1 turn with a 50% chance.
Multiplier:
[[ATK * 3.8]]
[[ATK * 3.8]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Skill Evolve Cost:
200Fire Crystals
100 Shiny Light Crystals
100 Pitch-black Dark Crystals
200 Condensed Magic Crystals
200Fire Crystals
100 Shiny Light Crystals
100 Pitch-black Dark Crystals
200 Condensed Magic Crystals
![](/assets/img/skills/fire_flame_ray_flood.png)
Flame Ray - Flood (Stage 2)
![](/assets/img/debuffs/debuff_continuous_dmg.png)
Attacks the enemy target to inflict Continuous Damage for 1 turn with a 50% chance. The damage increases according to the Attack Speed.
Multiplier:
[[ATK] * [[SPD + 120] / [60]]]
[[ATK] * [[SPD + 120] / [60]]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +15%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +15%
Skill Evolve Cost:
400Fire Crystals
200 Shiny Light Crystals
200 Pitch-black Dark Crystals
400 Condensed Magic Crystals
400Fire Crystals
200 Shiny Light Crystals
200 Pitch-black Dark Crystals
400 Condensed Magic Crystals
![](/assets/img/skills/fire_flame_ray_chain.png)
Flame Ray - Chain (Stage 2)
![](/assets/img/debuffs/debuff_continuous_dmg.png)
Attacks the enemy target to inflict Continuous Damage for 1 turn with a 50% chance. The damage increases according to the Attack Speed.
Multiplier:
[[ATK] * [[SPD + 120] / [60]]]
[[ATK] * [[SPD + 120] / [60]]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +15%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +15%
Skill Evolve Cost:
400Fire Crystals
200 Shiny Light Crystals
200 Pitch-black Dark Crystals
400 Condensed Magic Crystals
400Fire Crystals
200 Shiny Light Crystals
200 Pitch-black Dark Crystals
400 Condensed Magic Crystals
Skill 2
![](/assets/img/skills/fire_flaming_magic_bullet.png)
Flaming Magic Bullet (Stage 3)
![](/assets/img/debuffs/debuff_decrease_def.png)
Attacks the enemy target to weaken the target's Defense for 2 turns. (Reusable in 4 turns)
Multiplier:
[[ATK * 5.8]]
[[ATK * 5.8]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Cooltime Turn -1
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Cooltime Turn -1
Skill Evolve Cost:
600Fire Crystals
300 Shiny Light Crystals
300 Pitch-black Dark Crystals
600 Condensed Magic Crystals
600Fire Crystals
300 Shiny Light Crystals
300 Pitch-black Dark Crystals
600 Condensed Magic Crystals
![](/assets/img/skills/fire_igniting_magic_bullet.png)
Igniting Magic Bullet (Stage 3)
![](/assets/img/debuffs/debuff_decrease_atk_spd.png)
![](/assets/img/debuffs/debuff_unrecoverable.png)
Attacks the enemy target to decrease the Attack Speed for 2 turns and disturbs the target's HP recovery for 2 turns with a 50% chance. (Reusable in 4 turns)
Multiplier:
[[ATK * 5.8]]
[[ATK * 5.8]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Cooltime Turn -1
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Cooltime Turn -1
Skill Evolve Cost:
600Fire Crystals
300 Shiny Light Crystals
300 Pitch-black Dark Crystals
600 Condensed Magic Crystals
600Fire Crystals
300 Shiny Light Crystals
300 Pitch-black Dark Crystals
600 Condensed Magic Crystals
![](/assets/img/skills/fire_flaming_magic_bullet_fluctuate.png)
Flaming Magic Bullet - Fluctuate (Stage 4)
![](/assets/img/debuffs/debuff_decrease_def.png)
![](/assets/img/debuffs/debuff_continuous_dmg.png)
Attacks all enemies to weaken the Defense for 2 turns and inflicts Continuous Damage for 2 turns. (Reusable in 4 turns)
Multiplier:
[[ATK * 5.8]]
[[ATK * 5.8]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.6 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.6 Cooltime Turn -1
Skill Evolve Cost:
800Fire Crystals
400 Shiny Light Crystals
400 Pitch-black Dark Crystals
800 Condensed Magic Crystals
800Fire Crystals
400 Shiny Light Crystals
400 Pitch-black Dark Crystals
800 Condensed Magic Crystals
![](/assets/img/skills/fire_flaming_magic_bullet_accelerate.png)
Flaming Magic Bullet - Accelertate (Stage 4)
![](/assets/img/debuffs/debuff_decrease_def.png)
Attacks the enemy target to weaken the Defense for 2 turns and increases your Attack Bar by 100%. (Reusable in 4 turns)
Multiplier:
[[ATK * 5.8]]
[[ATK * 5.8]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.6 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.6 Cooltime Turn -1
Skill Evolve Cost:
800Fire Crystals
400 Shiny Light Crystals
400 Pitch-black Dark Crystals
800 Condensed Magic Crystals
800Fire Crystals
400 Shiny Light Crystals
400 Pitch-black Dark Crystals
800 Condensed Magic Crystals
![](/assets/img/skills/fire_igniting_magic_bullet_brand.png)
Igniting Magic Bullet - Brand (Stage 4)
![](/assets/img/debuffs/debuff_decrease_atk_spd.png)
![](/assets/img/debuffs/debuff_brand.png)
![](/assets/img/debuffs/debuff_unrecoverable.png)
Attacks the enemy target to decrease the Attack Speed and leave a Branding Effect for 2 turns. In addition, disturbs the target's HP recovery for 2 turns with a 50% chance. (Reusable in 4 turns)
Multiplier:
[[ATK * 5.8]]
[[ATK * 5.8]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.6 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.6 Cooltime Turn -1
Skill Evolve Cost:
800Fire Crystals
400 Shiny Light Crystals
400 Pitch-black Dark Crystals
800 Condensed Magic Crystals
800Fire Crystals
400 Shiny Light Crystals
400 Pitch-black Dark Crystals
800 Condensed Magic Crystals
![](/assets/img/skills/fire_igniting_magic_bullet_chain.png)
Igniting Magic Bullet - Chain (Stage 4)
![](/assets/img/debuffs/debuff_decrease_atk_spd.png)
![](/assets/img/debuffs/debuff_unrecoverable.png)
Attacks the enemy target 3 times to decrease the Attack Speed for 2 turns, and disturbs the target's HP recovery for 2 turns with a 50% chance. (Reusable in 4 turns)
Multiplier:
[[ATK * 2.0]]
[[ATK * 2.0]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.6 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.6 Cooltime Turn -1
Skill Evolve Cost:
800Fire Crystals
400 Shiny Light Crystals
400 Pitch-black Dark Crystals
800 Condensed Magic Crystals
800Fire Crystals
400 Shiny Light Crystals
400 Pitch-black Dark Crystals
800 Condensed Magic Crystals
Skill 3
![](/assets/img/skills/fire_burn_soul.png)
Burn Soul (Stage 5)
Attacks the enemy target to inflict damage. The damage increases according to the Attack Speed of both you and the target. (Reusable in 5 turns)
Multiplier:
[[ATK] * [[SPD * 1.0] + [[TARGET_SPD + 225] / [60]]]]
[[ATK] * [[SPD * 1.0] + [[TARGET_SPD + 225] / [60]]]]
Lv.2 Damage +10%<br>Lv.3 Damage +10%<br>Lv.4 Damage +10%<br>Lv.5 Cooltime Turn -1
Skill Evolve Cost:
1000Fire Crystals
500 Shiny Light Crystals
500 Pitch-black Dark Crystals
1000 Condensed Magic Crystals
1000Fire Crystals
500 Shiny Light Crystals
500 Pitch-black Dark Crystals
1000 Condensed Magic Crystals
![](/assets/img/skills/fire_flaming_thunder.png)
Flaming Thunder (Stage 5)
Attacks all enemies to inflict damage. The damage increases according to the Attack Speed. (Reusable in 5 turns)
Multiplier:
[[ATK] * [[SPD + 180] / [70]]]
[[ATK] * [[SPD + 180] / [70]]]
Lv.2 Damage +10%<br>Lv.3 Damage +10%<br>Lv.4 Damage +10%<br>Lv.5 Cooltime Turn -1
Skill Evolve Cost:
1000Fire Crystals
500 Shiny Light Crystals
500 Pitch-black Dark Crystals
1000 Condensed Magic Crystals
1000Fire Crystals
500 Shiny Light Crystals
500 Pitch-black Dark Crystals
1000 Condensed Magic Crystals
![](/assets/img/skills/fire_eruption.png)
Eruption (Stage 5)
Attacks the enemy target to inflict damage. The damage increases by 30% for each harmful effect on the enemy. (Reusable in 5 turns)
Multiplier:
[[ATK * 8.0] + [[TARGET_HARMFUL_EFFECT * 0.3] + 1.0]]
[[ATK * 8.0] + [[TARGET_HARMFUL_EFFECT * 0.3] + 1.0]]
Lv.2 Damage +10%<br>Lv.3 Damage +10%<br>Lv.4 Damage +10%<br>Lv.5 Cooltime Turn -1
Skill Evolve Cost:
1000Fire Crystals
500 Shiny Light Crystals
500 Pitch-black Dark Crystals
1000 Condensed Magic Crystals
1000Fire Crystals
500 Shiny Light Crystals
500 Pitch-black Dark Crystals
1000 Condensed Magic Crystals
![](/assets/img/skills/fire_flame_explosion.png)
Flame Explosion (Stage 5)
![](/assets/img/debuffs/debuff_continuous_dmg.png)
Attacks the enemy target 4 times to inflict Continuous Damage with each attack for 1 turn. The inflicted damage increases by 20% for each Continuous Damage granted on the target. (Reusable in 5 turns)
Multiplier:
[[ATK * 2.0] + [TARGET_CONTINUOUS_DMG * 0.2]]
[[ATK * 2.0] + [TARGET_CONTINUOUS_DMG * 0.2]]
Lv.2 Damage +10%<br>Lv.3 Damage +10%<br>Lv.4 Damage +10%<br>Lv.5 Cooltime Turn -1
Skill Evolve Cost:
1000Fire Crystals
500 Shiny Light Crystals
500 Pitch-black Dark Crystals
1000 Condensed Magic Crystals
1000Fire Crystals
500 Shiny Light Crystals
500 Pitch-black Dark Crystals
1000 Condensed Magic Crystals
Devilmons
It require 13x
or use other Homunculus (Attack)!
![](/assets/img/monsters/devilmon.png)
Acquiring
![](/assets/img/buildings/craft_building.png)
Runes
Early Runes
![](/assets/img/rune_set_fatal.png)
![](/assets/img/rune_set_blade.png)
ATK% /CRI Dmg% /ATK%
![](/assets/img/rune_set_fatal.png)
![](/assets/img/rune_set_fatal.png)
![](/assets/img/rune_set_fatal.png)
![](/assets/img/rune_set_fatal.png)
![](/assets/img/rune_set_blade.png)
![](/assets/img/rune_set_blade.png)
Mid Runes
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_revenge.png)
ATK% /CRI Dmg% /ATK%
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_revenge.png)
![](/assets/img/rune_set_revenge.png)
Late Runes
![](/assets/img/rune_set_rage.png)
![](/assets/img/rune_set_blade.png)
ATK% /CRI Dmg% /ATK%
![](/assets/img/rune_set_rage.png)
![](/assets/img/rune_set_rage.png)
![](/assets/img/rune_set_rage.png)
![](/assets/img/rune_set_rage.png)
![](/assets/img/rune_set_blade.png)
![](/assets/img/rune_set_blade.png)