Summoners War - Monster - Collection - Wind - Homunculus (Attack)
Stats as in Monster Collection!
Skills

Magic Ray
Attacks the enemy with the power of condensed magic.
Multiplier:
[[ATK * 3.8]]
[[ATK * 3.8]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%

Magic Bullet

Throws a magic ball to attack the enemy target and weakens the Defense for 2 turns with a 50% chance. (Reusable in 4 turns).
Multiplier:
[[ATK * 5.8]]
[[ATK * 5.8]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Cooltime Turn -1
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Cooltime Turn -1

Magic Power Burst
Attacks the enemy target to inflict damage. The damage increases by 20% for each harmful effect on the enemy. (Reusable in 5 turns).
Multiplier:
[[ATK * ?] + [? * ?]]
[[ATK * ?] + [? * ?]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Awaken
Awaken Materials
20x Essence of Wind (High)
10x Essence of Wind (Mid)
15x Essence of Magic (High)
5x Essence of Magic (Mid)




Awaken Bonus

Magic Power Explosion (Passive)
Revives with 50% HP when you're inflicted with fatal damage and falls under the Magic Power Explosion state for 2 turns. The Magic Power Explosion state will increase the damage inflicted to the enemies by 30%, but you’ll be uncontrollable and die when the effect ends. (Reusable in 10 turns)
Awaken Name & Image
Homunculus (Attack)

Skill 1

Shock Ray (Stage 1)

Attacks the enemy target to disturb the HP recovery for 2 turns with a 50% chance.
Multiplier:
[[ATK * 3.8]]
[[ATK * 3.8]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Skill Evolve Cost:
200Wind Crystals
100 Shiny Light Crystals
100 Pitch-black Dark Crystals
200 Condensed Magic Crystals
200Wind Crystals
100 Shiny Light Crystals
100 Pitch-black Dark Crystals
200 Condensed Magic Crystals

Shock Ray - Chain (Stage 2)

Attacks the enemy target 3 times to disturb the HP recovery for 2 turns with a 50% chance each.
Multiplier:
[[ATK * 1.3]]
[[ATK * 1.3]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Damage +10%
Skill Evolve Cost:
400Wind Crystals
200 Shiny Light Crystals
200 Pitch-black Dark Crystals
400 Condensed Magic Crystals
400Wind Crystals
200 Shiny Light Crystals
200 Pitch-black Dark Crystals
400 Condensed Magic Crystals

Shock Ray - Destroy (Stage 2)

Attacks the enemy target 3 times to disturb the HP recovery for 2 turns with a 50% chance each.
Multiplier:
[[ATK * 1.3]]
[[ATK * 1.3]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Damage +10%
Skill Evolve Cost:
400Wind Crystals
200 Shiny Light Crystals
200 Pitch-black Dark Crystals
400 Condensed Magic Crystals
400Wind Crystals
200 Shiny Light Crystals
200 Pitch-black Dark Crystals
400 Condensed Magic Crystals
Skill 2

Air Magic Bullet (Stage 3)

Attacks the enemy target to remove 1 beneficial effect with a 50% chance and decreases the Attack Speed for 2 turns with a 100% chance. (Reusable in 4 turns)
Multiplier:
[[ATK * 5.8]]
[[ATK * 5.8]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Cooltime Turn -1
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Cooltime Turn -1
Skill Evolve Cost:
600Wind Crystals
300 Shiny Light Crystals
300 Pitch-black Dark Crystals
600 Condensed Magic Crystals
600Wind Crystals
300 Shiny Light Crystals
300 Pitch-black Dark Crystals
600 Condensed Magic Crystals

Lightning Magic Bullet (Stage 3)

Attacks the enemy target to Stun the target for 1 turn. (Reusable in 4 turns)
Multiplier:
[[ATK * 5.8]]
[[ATK * 5.8]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Cooltime Turn -1
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Cooltime Turn -1
Skill Evolve Cost:
600Wind Crystals
300 Shiny Light Crystals
300 Pitch-black Dark Crystals
600 Condensed Magic Crystals
600Wind Crystals
300 Shiny Light Crystals
300 Pitch-black Dark Crystals
600 Condensed Magic Crystals

Air Magic Bullet - Brand (Stage 4)


Attacks the enemy target to remove 1 beneficial effect with a 50% chance. Decreases the Attack Speed and leave a Branding Effect for 2 turns with a 100% chance each. (Reusable in 4 turns)
Multiplier:
[[ATK * 5.8]]
[[ATK * 5.8]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.6 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.6 Cooltime Turn -1
Skill Evolve Cost:
800Wind Crystals
400 Shiny Light Crystals
400 Pitch-black Dark Crystals
800 Condensed Magic Crystals
800Wind Crystals
400 Shiny Light Crystals
400 Pitch-black Dark Crystals
800 Condensed Magic Crystals

Air Magic Bullet - Chain (Stage 4)

Attacks the enemy target 3 times, each attack having a 50% chance to remove 1 beneficial effect of the enemy and 100% chance to decrease the Attack Speed for 2 turns. (Reusable in 4 turns)
Multiplier:
[[ATK * 2.0]]
[[ATK * 2.0]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.6 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.6 Cooltime Turn -1
Skill Evolve Cost:
800Wind Crystals
400 Shiny Light Crystals
400 Pitch-black Dark Crystals
800 Condensed Magic Crystals
800Wind Crystals
400 Shiny Light Crystals
400 Pitch-black Dark Crystals
800 Condensed Magic Crystals

Lightning Magic Bullet - Destroy (Stage 4)

Attacks the enemy target to Stun the target for 1 turn and destroys the enemy's MAX HP by 50% of the damage dealt. (Reusable in 4 turns)
Multiplier:
[[ATK * 5.8]]
[[ATK * 5.8]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.6 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.6 Cooltime Turn -1
Skill Evolve Cost:
800Wind Crystals
400 Shiny Light Crystals
400 Pitch-black Dark Crystals
800 Condensed Magic Crystals
800Wind Crystals
400 Shiny Light Crystals
400 Pitch-black Dark Crystals
800 Condensed Magic Crystals

Lightning Magic Bullet - Suppress (Stage 4)

Attacks the enemy target to Stun the target for 1 turn and increases the skill cooldown time by 2 turns. (Reusable in 4 turns)
Multiplier:
[[ATK * 5.8]]
[[ATK * 5.8]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.6 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.6 Cooltime Turn -1
Skill Evolve Cost:
800Wind Crystals
400 Shiny Light Crystals
400 Pitch-black Dark Crystals
800 Condensed Magic Crystals
800Wind Crystals
400 Shiny Light Crystals
400 Pitch-black Dark Crystals
800 Condensed Magic Crystals
Skill 3

Whirling Wind (Stage 5)


Attacks the enemy target 3 times to weaken the Defense and leaves a Branding Effect for 2 turns. A huge damage will be inflicted in the end. (Reusable in 5 turns)
Multiplier:
[[ATK * 2.5]]
[[ATK * 2.5]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Skill Evolve Cost:
1000Wind Crystals
500 Shiny Light Crystals
500 Pitch-black Dark Crystals
1000 Condensed Magic Crystals
1000Wind Crystals
500 Shiny Light Crystals
500 Pitch-black Dark Crystals
1000 Condensed Magic Crystals

Magic Bullet Madmess (Stage 5)

Randomly attacks the enemies 5 times to decrease the Attack Power for 2 turns. The inflicted damage increases if the same target gets it again. (Reusable in 5 turns)
Multiplier:
[[ATK * 1.8]]
[[ATK * 1.8]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Skill Evolve Cost:
1000Wind Crystals
500 Shiny Light Crystals
500 Pitch-black Dark Crystals
1000 Condensed Magic Crystals
1000Wind Crystals
500 Shiny Light Crystals
500 Pitch-black Dark Crystals
1000 Condensed Magic Crystals

Sharp Wind (Stage 5)
Attacks the enemy target to destroy the enemy's MAX HP by the damage dealt. (Reusable in 5 turns)
Multiplier:
[[ATK * 8.0]]
[[ATK * 8.0]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Skill Evolve Cost:
1000Wind Crystals
500 Shiny Light Crystals
500 Pitch-black Dark Crystals
1000 Condensed Magic Crystals
1000Wind Crystals
500 Shiny Light Crystals
500 Pitch-black Dark Crystals
1000 Condensed Magic Crystals

Soul Shot (Stage 5)
Attacks the enemy target to increase the target's skill cooldown time by 2 turns. The enemy can't be revived if the enemy is defeated with this skill. (Reusable in 5 turns)
Multiplier:
[[ATK * 8.0]]
[[ATK * 8.0]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Skill Evolve Cost:
1000Wind Crystals
500 Shiny Light Crystals
500 Pitch-black Dark Crystals
1000 Condensed Magic Crystals
1000Wind Crystals
500 Shiny Light Crystals
500 Pitch-black Dark Crystals
1000 Condensed Magic Crystals
Devilmons
It require 13x
or use other Homunculus (Attack)!

Acquiring

Runes
Early Runes


ATK% /CRI Dmg% /ATK%






Mid Runes


ATK% /CRI Dmg% /ATK%






Late Runes


ATK% /CRI Dmg% /ATK%





