Summoners War - Monster - Collection - Wind - Homunculus (Attack)
Stats as in Monster Collection!
Skills
![](/assets/img/skills/wind_magic_ray.png)
Magic Ray
Attacks the enemy with the power of condensed magic.
Multiplier:
[[ATK * 3.8]]
[[ATK * 3.8]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
![](/assets/img/skills/wind_magic_bullet.png)
Magic Bullet
![](/assets/img/debuffs/debuff_decrease_def.png)
Throws a magic ball to attack the enemy target and weakens the Defense for 2 turns with a 50% chance. (Reusable in 4 turns).
Multiplier:
[[ATK * 5.8]]
[[ATK * 5.8]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Cooltime Turn -1
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Cooltime Turn -1
![](/assets/img/skills/wind_magic_power_burst.png)
Magic Power Burst
Attacks the enemy target to inflict damage. The damage increases by 20% for each harmful effect on the enemy. (Reusable in 5 turns).
Multiplier:
[[ATK * ?] + [? * ?]]
[[ATK * ?] + [? * ?]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Awaken
Awaken Materials
20x Essence of Wind (High)
10x Essence of Wind (Mid)
15x Essence of Magic (High)
5x Essence of Magic (Mid)
![](/assets/img/currencies/essence_of_wind_high.png)
![](/assets/img/currencies/essence_of_wind_mid.png)
![](/assets/img/currencies/essence_of_magic_high.png)
![](/assets/img/currencies/essence_of_magic_mid.png)
Awaken Bonus
![](/assets/img/skills/wind_magic_power_explosion_passive.png)
Magic Power Explosion (Passive)
Revives with 50% HP when you're inflicted with fatal damage and falls under the Magic Power Explosion state for 2 turns. The Magic Power Explosion state will increase the damage inflicted to the enemies by 30%, but you’ll be uncontrollable and die when the effect ends. (Reusable in 10 turns)
Awaken Name & Image
Homunculus (Attack)
![](/assets/img/monsters/wind_homunculus_attack_awaken.png)
Skill 1
![](/assets/img/skills/wind_shock_ray.png)
Shock Ray (Stage 1)
![](/assets/img/debuffs/debuff_unrecoverable.png)
Attacks the enemy target to disturb the HP recovery for 2 turns with a 50% chance.
Multiplier:
[[ATK * 3.8]]
[[ATK * 3.8]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Skill Evolve Cost:
200Wind Crystals
100 Shiny Light Crystals
100 Pitch-black Dark Crystals
200 Condensed Magic Crystals
200Wind Crystals
100 Shiny Light Crystals
100 Pitch-black Dark Crystals
200 Condensed Magic Crystals
![](/assets/img/skills/wind_shock_ray_chain.png)
Shock Ray - Chain (Stage 2)
![](/assets/img/debuffs/debuff_unrecoverable.png)
Attacks the enemy target 3 times to disturb the HP recovery for 2 turns with a 50% chance each.
Multiplier:
[[ATK * 1.3]]
[[ATK * 1.3]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Damage +10%
Skill Evolve Cost:
400Wind Crystals
200 Shiny Light Crystals
200 Pitch-black Dark Crystals
400 Condensed Magic Crystals
400Wind Crystals
200 Shiny Light Crystals
200 Pitch-black Dark Crystals
400 Condensed Magic Crystals
![](/assets/img/skills/wind_shock_ray_destroy.png)
Shock Ray - Destroy (Stage 2)
![](/assets/img/debuffs/debuff_unrecoverable.png)
Attacks the enemy target 3 times to disturb the HP recovery for 2 turns with a 50% chance each.
Multiplier:
[[ATK * 1.3]]
[[ATK * 1.3]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Damage +10%
Skill Evolve Cost:
400Wind Crystals
200 Shiny Light Crystals
200 Pitch-black Dark Crystals
400 Condensed Magic Crystals
400Wind Crystals
200 Shiny Light Crystals
200 Pitch-black Dark Crystals
400 Condensed Magic Crystals
Skill 2
![](/assets/img/skills/wind_air_magic_bullet.png)
Air Magic Bullet (Stage 3)
![](/assets/img/debuffs/debuff_decrease_atk_spd.png)
Attacks the enemy target to remove 1 beneficial effect with a 50% chance and decreases the Attack Speed for 2 turns with a 100% chance. (Reusable in 4 turns)
Multiplier:
[[ATK * 5.8]]
[[ATK * 5.8]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Cooltime Turn -1
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Cooltime Turn -1
Skill Evolve Cost:
600Wind Crystals
300 Shiny Light Crystals
300 Pitch-black Dark Crystals
600 Condensed Magic Crystals
600Wind Crystals
300 Shiny Light Crystals
300 Pitch-black Dark Crystals
600 Condensed Magic Crystals
![](/assets/img/skills/wind_lightning_magic_bullet.png)
Lightning Magic Bullet (Stage 3)
![](/assets/img/debuffs/debuff_stun.png)
Attacks the enemy target to Stun the target for 1 turn. (Reusable in 4 turns)
Multiplier:
[[ATK * 5.8]]
[[ATK * 5.8]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Cooltime Turn -1
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Cooltime Turn -1
Skill Evolve Cost:
600Wind Crystals
300 Shiny Light Crystals
300 Pitch-black Dark Crystals
600 Condensed Magic Crystals
600Wind Crystals
300 Shiny Light Crystals
300 Pitch-black Dark Crystals
600 Condensed Magic Crystals
![](/assets/img/skills/wind_air_magic_bullet_brand.png)
Air Magic Bullet - Brand (Stage 4)
![](/assets/img/debuffs/debuff_decrease_atk_spd.png)
![](/assets/img/debuffs/debuff_brand.png)
Attacks the enemy target to remove 1 beneficial effect with a 50% chance. Decreases the Attack Speed and leave a Branding Effect for 2 turns with a 100% chance each. (Reusable in 4 turns)
Multiplier:
[[ATK * 5.8]]
[[ATK * 5.8]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.6 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.6 Cooltime Turn -1
Skill Evolve Cost:
800Wind Crystals
400 Shiny Light Crystals
400 Pitch-black Dark Crystals
800 Condensed Magic Crystals
800Wind Crystals
400 Shiny Light Crystals
400 Pitch-black Dark Crystals
800 Condensed Magic Crystals
![](/assets/img/skills/wind_air_magic_bullet_chain.png)
Air Magic Bullet - Chain (Stage 4)
![](/assets/img/debuffs/debuff_decrease_atk_spd.png)
Attacks the enemy target 3 times, each attack having a 50% chance to remove 1 beneficial effect of the enemy and 100% chance to decrease the Attack Speed for 2 turns. (Reusable in 4 turns)
Multiplier:
[[ATK * 2.0]]
[[ATK * 2.0]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.6 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.6 Cooltime Turn -1
Skill Evolve Cost:
800Wind Crystals
400 Shiny Light Crystals
400 Pitch-black Dark Crystals
800 Condensed Magic Crystals
800Wind Crystals
400 Shiny Light Crystals
400 Pitch-black Dark Crystals
800 Condensed Magic Crystals
![](/assets/img/skills/wind_lightning_magic_bullet_destroy.png)
Lightning Magic Bullet - Destroy (Stage 4)
![](/assets/img/debuffs/debuff_stun.png)
Attacks the enemy target to Stun the target for 1 turn and destroys the enemy's MAX HP by 50% of the damage dealt. (Reusable in 4 turns)
Multiplier:
[[ATK * 5.8]]
[[ATK * 5.8]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.6 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.6 Cooltime Turn -1
Skill Evolve Cost:
800Wind Crystals
400 Shiny Light Crystals
400 Pitch-black Dark Crystals
800 Condensed Magic Crystals
800Wind Crystals
400 Shiny Light Crystals
400 Pitch-black Dark Crystals
800 Condensed Magic Crystals
![](/assets/img/skills/wind_lightning_magic_bullet_suppress.png)
Lightning Magic Bullet - Suppress (Stage 4)
![](/assets/img/debuffs/debuff_stun.png)
Attacks the enemy target to Stun the target for 1 turn and increases the skill cooldown time by 2 turns. (Reusable in 4 turns)
Multiplier:
[[ATK * 5.8]]
[[ATK * 5.8]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.6 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.6 Cooltime Turn -1
Skill Evolve Cost:
800Wind Crystals
400 Shiny Light Crystals
400 Pitch-black Dark Crystals
800 Condensed Magic Crystals
800Wind Crystals
400 Shiny Light Crystals
400 Pitch-black Dark Crystals
800 Condensed Magic Crystals
Skill 3
![](/assets/img/skills/wind_whirling_wind.png)
Whirling Wind (Stage 5)
![](/assets/img/debuffs/debuff_decrease_def.png)
![](/assets/img/debuffs/debuff_brand.png)
Attacks the enemy target 3 times to weaken the Defense and leaves a Branding Effect for 2 turns. A huge damage will be inflicted in the end. (Reusable in 5 turns)
Multiplier:
[[ATK * 2.5]]
[[ATK * 2.5]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Skill Evolve Cost:
1000Wind Crystals
500 Shiny Light Crystals
500 Pitch-black Dark Crystals
1000 Condensed Magic Crystals
1000Wind Crystals
500 Shiny Light Crystals
500 Pitch-black Dark Crystals
1000 Condensed Magic Crystals
![](/assets/img/skills/wind_magic_bullet_madness.png)
Magic Bullet Madmess (Stage 5)
![](/assets/img/debuffs/debuff_decrease_atk.png)
Randomly attacks the enemies 5 times to decrease the Attack Power for 2 turns. The inflicted damage increases if the same target gets it again. (Reusable in 5 turns)
Multiplier:
[[ATK * 1.8]]
[[ATK * 1.8]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Skill Evolve Cost:
1000Wind Crystals
500 Shiny Light Crystals
500 Pitch-black Dark Crystals
1000 Condensed Magic Crystals
1000Wind Crystals
500 Shiny Light Crystals
500 Pitch-black Dark Crystals
1000 Condensed Magic Crystals
![](/assets/img/skills/wind_sharp_wind.png)
Sharp Wind (Stage 5)
Attacks the enemy target to destroy the enemy's MAX HP by the damage dealt. (Reusable in 5 turns)
Multiplier:
[[ATK * 8.0]]
[[ATK * 8.0]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Skill Evolve Cost:
1000Wind Crystals
500 Shiny Light Crystals
500 Pitch-black Dark Crystals
1000 Condensed Magic Crystals
1000Wind Crystals
500 Shiny Light Crystals
500 Pitch-black Dark Crystals
1000 Condensed Magic Crystals
![](/assets/img/skills/wind_soul_shot.png)
Soul Shot (Stage 5)
Attacks the enemy target to increase the target's skill cooldown time by 2 turns. The enemy can't be revived if the enemy is defeated with this skill. (Reusable in 5 turns)
Multiplier:
[[ATK * 8.0]]
[[ATK * 8.0]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Skill Evolve Cost:
1000Wind Crystals
500 Shiny Light Crystals
500 Pitch-black Dark Crystals
1000 Condensed Magic Crystals
1000Wind Crystals
500 Shiny Light Crystals
500 Pitch-black Dark Crystals
1000 Condensed Magic Crystals
Devilmons
It require 13x
or use other Homunculus (Attack)!
![](/assets/img/monsters/devilmon.png)
Acquiring
![](/assets/img/buildings/craft_building.png)
Runes
Early Runes
![](/assets/img/rune_set_fatal.png)
![](/assets/img/rune_set_blade.png)
ATK% /CRI Dmg% /ATK%
![](/assets/img/rune_set_fatal.png)
![](/assets/img/rune_set_fatal.png)
![](/assets/img/rune_set_fatal.png)
![](/assets/img/rune_set_fatal.png)
![](/assets/img/rune_set_blade.png)
![](/assets/img/rune_set_blade.png)
Mid Runes
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_revenge.png)
ATK% /CRI Dmg% /ATK%
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_revenge.png)
![](/assets/img/rune_set_revenge.png)
Late Runes
![](/assets/img/rune_set_rage.png)
![](/assets/img/rune_set_blade.png)
ATK% /CRI Dmg% /ATK%
![](/assets/img/rune_set_rage.png)
![](/assets/img/rune_set_rage.png)
![](/assets/img/rune_set_rage.png)
![](/assets/img/rune_set_rage.png)
![](/assets/img/rune_set_blade.png)
![](/assets/img/rune_set_blade.png)