Summoners War - Monster - Collection - Fire - Jojo
Stats as in Monster Collection!
Skills
Flying Cards
Throws a sharp card to attack and disturbs the enemy's HP recovery for 2 turns with a 70% chance.
Multiplier:
[[ATK * 3.6]]
[[ATK * 3.6]]
Lv.2 Harmful Effect Rate +5%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
Surprise Bomb
Mounts a bomb on all enemies which detonates after 2 turns. This skill receives 50% additional Accuracy. (Reusable in 5 turns)
Multiplier:
[[ATK * 4.0]]
[[ATK * 4.0]]
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Leader Skill
Increases the Defense of ally monsters in the Dungeons by 33%.
Awaken
Awaken Materials
10x Essence of Fire (High)
20x Essence of Fire (Mid)
5x Essence of Magic (High)
15x Essence of Magic (Mid)
10x Essence of Fire (High)
20x Essence of Fire (Mid)
5x Essence of Magic (High)
15x Essence of Magic (Mid)
Awaken Bonus
Fire Magic
Summons a wall of fire and inflicts Continuous Damage for 3 turns. (Reusable in 5 turns)
Multiplier:
[[ATK * 4.2]]
[[ATK * 4.2]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Awaken Name & Image
Jojo
Devilmons
It require 12x
or use other Joker!
or use other Joker!Acquiring
Fire Scroll
Mystical Scroll
Mystical Summon
Legendary Scroll
Legendary Summoning Piece
Fusion HexagramRunes
Early Runes
Fatal,
Energy ATK% /ATK% /ATK%
ATK%
ATK%
ATK%
Mid Runes
Fatal,
Focus ATK% /ATK% /ATK%
ATK%
ATK%
ATK%
Late Runes
Violent,
Focus ATK% /ATK% /ATK%
ATK%
ATK%
ATK%





