Summoners War - Monster - Collection - Fire - Joker
Stats as in Monster Collection!
Skills

Flying Cards

Throws a sharp card to attack and disturbs the enemy's HP recovery for 2 turns with a 70% chance.
Multiplier:
[[ATK * 3.6]]
[[ATK * 3.6]]
Lv.2 Harmful Effect Rate +5%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%

Surprise Bomb

Mounts a bomb on all enemies which detonates after 2 turns. This skill receives 50% additional Accuracy. (Reusable in 5 turns)
Multiplier:
[[ATK * 4.0]]
[[ATK * 4.0]]
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1

Leader Skill
Increases the Defense of ally monsters in the Dungeons by 33%.
Awaken
Awaken Materials
10x Essence of Fire (High)
20x Essence of Fire (Mid)
5x Essence of Magic (High)
15x Essence of Magic (Mid)




Awaken Bonus

Fire Magic

Summons a wall of fire and inflicts Continuous Damage for 3 turns. (Reusable in 5 turns)
Multiplier:
[[ATK * 4.2]]
[[ATK * 4.2]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Awaken Name & Image
Jojo

Devilmons
It require 12x
or use other Joker!

Acquiring






Runes
Early Runes


ATK% /ATK% /ATK%






Mid Runes


ATK% /ATK% /ATK%






Late Runes


ATK% /ATK% /ATK%





