Summoners War - Monster - Collection - Light - Boomerang Warrior
Fire Boomerang Warrior
Water Boomerang Warrior
Wind Boomerang Warrior
Light Boomerang Warrior
Dark Boomerang Warrior
Stats as in Monster Collection!
Skills
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Returning Boomerang
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Attacks the enemy to decrease the Defense for 1 turn with a 50% chance. Additionally, if there's Chakram Dancer included in the ally team, one of Boomerang Warriors will attack together with Chakram Dancer during Chakram Dancer's turn.
Multiplier:
[[ATK * 3.4]]
[[ATK * 3.4]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Damage +15%
Lv.7 Harmful Effect Rate +15%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Damage +15%
Lv.7 Harmful Effect Rate +15%
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Spirit Focus
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Removes all harmful effects granted on yourself and increases your Attack Power for 2 turns. You instantly gain another turn after using the skill. (Reusable in 5 turns)
Multiplier:
Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1
Lv.3 Cooltime Turn -1
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Lightning Flash
Attacks all enemies to inflict damage that's proportionate to your attack speed and increases your Attack Bar by 10% each when you land a Critical Hit. Chakram Dancer's Attack Bar will increase by 20% each when her attack lands as a Critical Hit while they attack together. (Reusable in 5 turns)
Multiplier:
[[ATK * 1.0] * [[SPD +150] / [70]]]
[[ATK * 1.0] * [[SPD +150] / [70]]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Awaken
Awaken Materials
10x Essence of Light (High)
20x Essence of Light (Mid)
5x Essence of Magic (High)
15x Essence of Magic (Mid)
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Awaken Bonus
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Leader Skill
The Critical Rate of ally Monsters is increased by 24% in Guild Battles.
Awaken Name & Image
Bailey
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Devilmons
It require 11x
or use other Boomerang Warrior!
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Acquiring
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