Summoners War - Monster - Collection - Wind - Boomerang Warrior
Fire Boomerang Warrior
Water Boomerang Warrior
Wind Boomerang Warrior
Light Boomerang Warrior
Dark Boomerang Warrior
Stats as in Monster Collection!
Skills
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Returning Boomerang
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Attacks the enemy to decrease the Defense for 1 turn with a 50% chance. Additionally, if there's Chakram Dancer included in the ally team, one of Boomerang Warriors will attack together with Chakram Dancer during Chakram Dancer's turn.
Multiplier:
[[ATK * 3.4]]
[[ATK * 3.4]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Damage +15%
Lv.7 Harmful Effect Rate +15%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Damage +15%
Lv.7 Harmful Effect Rate +15%
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Spirit Focus
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Removes all harmful effects granted on yourself and increases your Attack Power for 2 turns. You instantly gain another turn after using the skill. (Reusable in 5 turns)
Multiplier:
Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1
Lv.3 Cooltime Turn -1
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Vacuum Boomerang
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Attacks the enemy to stun the target for 1 turn and increases the harmful effect granted on the enemy by 1 turn. Chakram Dancer's attack will increase the enemy's harmful effect duration by 1 turn each with a 50% chance when they attack together. (Reusable in 5 turns)
Multiplier:
[[ATK * 6.3]]
[[ATK * 6.3]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Awaken
Awaken Materials
10x Essence of Wind (High)
20x Essence of Wind (Mid)
5x Essence of Magic (High)
15x Essence of Magic (Mid)
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Awaken Bonus
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Leader Skill
The Attack Speed of ally Monsters is increased by 24% in Guild Battles.
Awaken Name & Image
Zenobia
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Devilmons
It require 11x
or use other Boomerang Warrior!
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Acquiring
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