Summoners War - Monster - Collection - Light - Desert Queen
Stats as in Monster Collection!
Skills
![](/assets/img/skills/light_touch_of_seduction.png)
Touch of Seduction
![](/assets/img/debuffs/debuff_decrease_atk.png)
Attacks the enemy and decreases its Attack Power for 2 turns with a 50% chance.
Multiplier:
[[ATK * 4.0]]
[[ATK * 4.0]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +20%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +20%
![](/assets/img/skills/light_sweet_dreams.png)
Sweet Dreams
![](/assets/img/debuffs/debuff_sleep.png)
Attacks an enemy. This attack has a 75% chance to remove all beneficial effect and put the target to sleep for 1 turn. (Reusable in 4 turns)
Multiplier:
[[ATK * 5.2]]
[[ATK * 5.2]]
Lv.2 Harmful Effect Rate +5%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +5%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
Lv.7 Cooltime Turn -1
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +5%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
Lv.7 Cooltime Turn -1
![](/assets/img/skills/light_gaze_of_oblivion.png)
Gaze of Oblivion
Puts all enemies into Oblivion and prevents them from using skills with cool times for 2 turns. Passive skills aren't activated in Oblivion state. (Reusable in 7 turns)
Multiplier:
Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1
Lv.3 Cooltime Turn -1
![](/assets/img/skills/leader_skill_atk1.png)
Leader Skill
Increases the Attack Power of ally monsters by 33%.
Awaken
Awaken Materials
20x Essence of Light (High)
10x Essence of Light (Mid)
15x Essence of Magic (High)
5x Essence of Magic (Mid)
![](/assets/img/currencies/essence_of_light_high.png)
![](/assets/img/currencies/essence_of_light_mid.png)
![](/assets/img/currencies/essence_of_magic_high.png)
![](/assets/img/currencies/essence_of_magic_mid.png)
Awaken Bonus
Increases Accuracy by 25%
Increases Accuracy by 25%
Awaken Name & Image
Isis
![](/assets/img/monsters/light_isis.png)
Devilmons
It require 12x
or use other Desert Queen!
![](/assets/img/monsters/devilmon.png)
Acquiring
![](/assets/img/summons/light_and_darkness_scroll.png)
![](/assets/img/summons/light_and_dark_summoning_piece.png)
![](/assets/img/buildings/temple_of_wishes.png)
Runes
Early Runes
![](/assets/img/rune_set_swift.png)
![](/assets/img/rune_set_energy.png)
SPD /HP% /ACC%
![](/assets/img/rune_set_swift.png)
![](/assets/img/rune_set_swift.png)
![](/assets/img/rune_set_swift.png)
![](/assets/img/rune_set_swift.png)
![](/assets/img/rune_set_energy.png)
![](/assets/img/rune_set_energy.png)
Mid Runes
![](/assets/img/rune_set_swift.png)
![](/assets/img/rune_set_focus.png)
SPD /HP% /ACC%
![](/assets/img/rune_set_swift.png)
![](/assets/img/rune_set_swift.png)
![](/assets/img/rune_set_swift.png)
![](/assets/img/rune_set_swift.png)
![](/assets/img/rune_set_focus.png)
![](/assets/img/rune_set_focus.png)
Late Runes
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_will.png)
SPD /HP% /HP%
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_will.png)
![](/assets/img/rune_set_will.png)