Summoners War - Monster - Collection - Light - Dragon
Stats as in Monster Collection!
Skills
![](/assets/img/skills/light_holy_bolt.png)
Holy Bolt
Shoots a Light arrow at the enemy.
Multiplier:
[[ATK * 4.6]]
[[ATK * 4.6]]
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +15%
Lv.3 Damage +10%
Lv.4 Damage +15%
![](/assets/img/skills/light_holy_light.png)
Holy Light
Calls upon the holy power of light, healing all allies by 15% of their HP and also removing 2 harmful effects from each ally. Light attribute allies will receive doubled amount of healing. (Reusable in 4 turns)
Multiplier:
Lv.2 Recovery +10%
Lv.3 Recovery +10%
Lv.4 Recovery +10%
Lv.5 Cooltime Turn -1
Lv.3 Recovery +10%
Lv.4 Recovery +10%
Lv.5 Cooltime Turn -1
![](/assets/img/skills/light_armageddon.png)
Armageddon
Redistributes the HP of all enemies, excluding the Boss, and sacrifices half of your current HP to deal damage proportionate to the sacrificed HP to all enemies. (Reusable in 5 turns)
Multiplier:
[[CUR_HP * 0.60]]
[[CUR_HP * 0.60]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
![](/assets/img/skills/leader_skill_cri_rate1.png)
Leader Skill
Increases the Critical Rate of ally monsters by 24%.
Awaken
Awaken Materials
20x Essence of Light (High)
10x Essence of Light (Mid)
15x Essence of Magic (High)
5x Essence of Magic (Mid)
![](/assets/img/currencies/essence_of_light_high.png)
![](/assets/img/currencies/essence_of_light_mid.png)
![](/assets/img/currencies/essence_of_magic_high.png)
![](/assets/img/currencies/essence_of_magic_mid.png)
Awaken Bonus
Increases Resistance by 25%.
Increases Resistance by 25%.
Awaken Name & Image
Zerath
![](/assets/img/monsters/light_zerath.png)
Devilmons
It require 10x
or use other Dragon!
![](/assets/img/monsters/devilmon.png)
Acquiring
![](/assets/img/summons/light_and_darkness_scroll.png)
![](/assets/img/summons/light_and_dark_summoning_piece.png)
![](/assets/img/buildings/temple_of_wishes.png)
Runes
Early Runes
![](/assets/img/rune_set_energy.png)
![](/assets/img/rune_set_energy.png)
![](/assets/img/rune_set_energy.png)
HP% /HP% /HP%
![](/assets/img/rune_set_energy.png)
![](/assets/img/rune_set_energy.png)
![](/assets/img/rune_set_energy.png)
![](/assets/img/rune_set_energy.png)
![](/assets/img/rune_set_energy.png)
![](/assets/img/rune_set_energy.png)
Mid Runes
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_energy.png)
HP% /HP% /HP%
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_energy.png)
![](/assets/img/rune_set_energy.png)
Late Runes
![](/assets/img/rune_set_vampire.png)
![](/assets/img/rune_set_energy.png)
HP% /CRI Dmg% /HP%
![](/assets/img/rune_set_vampire.png)
![](/assets/img/rune_set_vampire.png)
![](/assets/img/rune_set_vampire.png)
![](/assets/img/rune_set_vampire.png)
![](/assets/img/rune_set_energy.png)
![](/assets/img/rune_set_energy.png)
PvP Runes
![](/assets/img/rune_set_rage.png)
![](/assets/img/rune_set_blade.png)
HP% /CRI Dmg% /HP%
![](/assets/img/rune_set_rage.png)
![](/assets/img/rune_set_rage.png)
![](/assets/img/rune_set_rage.png)
![](/assets/img/rune_set_rage.png)
![](/assets/img/rune_set_blade.png)
![](/assets/img/rune_set_blade.png)