Summoners War - Monster - Collection - Light - Grim Reaper
Stats as in Monster Collection!
Skills
![](/assets/img/skills/light_grim_scythe.png)
Grim Scythe
Reaps the life of enemy with a deadly scythe. Acquires additional turn if the enemy dies.
Multiplier:
[[ATK * 3.2]]
[[ATK * 3.2]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +10%
Lv.6 Damage +15%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +10%
Lv.6 Damage +15%
![](/assets/img/skills/light_deadly_swing.png)
Deadly Swing
Inflicts damage to all enemies with a deadly scythe. Always lands a Critical Hit if the enemy's HP is 30% or lower. (Reusable in 4 turns)
Multiplier:
[[ATK * 2.2]]
[[ATK * 2.2]]
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
![](/assets/img/skills/light_judgement.png)
Judgement
![](/assets/img/debuffs/debuff_stun.png)
![](/assets/img/debuffs/debuff_decrease_def.png)
Brings an inevitable judgement upon all enemies, stunning and decreasing their Defense for 1 turn. The inflicted damage is proportionate to the enemy's Max HP. (Reusable in 7 turns)
Multiplier:
[[ATK * 1.6] + [TARGET_MAX_HP * 0.06]]
[[ATK * 1.6] + [TARGET_MAX_HP * 0.06]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Lv.5 Cooltime Turn -1
Lv.6 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Lv.5 Cooltime Turn -1
Lv.6 Cooltime Turn -1
Awaken
Awaken Materials
15x Essence of Light (Mid)
10x Essence of Light (Low)
10x Essence of Magic (Mid)
5x Essence of Magic (Low)
![](/assets/img/currencies/essence_of_light_mid.png)
![](/assets/img/currencies/essence_of_light_low.png)
![](/assets/img/currencies/essence_of_magic_mid.png)
![](/assets/img/currencies/essence_of_magic_low.png)
Awaken Bonus
![](/assets/img/skills/light_leader_skill_atk1.png)
Leader Skill
Increases the Attack Power of ally monsters with Light attribute by 30%.
Awaken Name & Image
Prom
![](/assets/img/monsters/light_prom.png)
Devilmons
It require 9x
! However, do NOT use any Devilmons, use other Grim Reaper!
![](/assets/img/monsters/devilmon.png)
Acquiring
![](/assets/img/summons/light_and_darkness_scroll.png)
![](/assets/img/summons/light_and_dark_summoning_piece.png)
![](/assets/img/buildings/temple_of_wishes.png)
Runes
Early Runes
![](/assets/img/rune_set_fatal.png)
![](/assets/img/rune_set_blade.png)
ATK% /ATK% /ATK%
![](/assets/img/rune_set_fatal.png)
![](/assets/img/rune_set_fatal.png)
![](/assets/img/rune_set_fatal.png)
![](/assets/img/rune_set_fatal.png)
![](/assets/img/rune_set_blade.png)
![](/assets/img/rune_set_blade.png)
Mid Runes
![](/assets/img/rune_set_despair.png)
![](/assets/img/rune_set_focus.png)
ATK% /CRI Dmg% /ACC%
![](/assets/img/rune_set_despair.png)
![](/assets/img/rune_set_despair.png)
![](/assets/img/rune_set_despair.png)
![](/assets/img/rune_set_despair.png)
![](/assets/img/rune_set_focus.png)
![](/assets/img/rune_set_focus.png)
Late Runes
![](/assets/img/rune_set_despair.png)
![](/assets/img/rune_set_revenge.png)
ATK% /CRI Dmg% /ATK%
![](/assets/img/rune_set_despair.png)
![](/assets/img/rune_set_despair.png)
![](/assets/img/rune_set_despair.png)
![](/assets/img/rune_set_despair.png)
![](/assets/img/rune_set_revenge.png)
![](/assets/img/rune_set_revenge.png)