Summoners War - Monster - Collection - Water - Grim Reaper
Stats as in Monster Collection!
Skills

Grim Scythe
Reaps the life of enemy with a deadly scythe. Acquires additional turn if the enemy dies.
Multiplier:
[[ATK * 3.2]]
[[ATK * 3.2]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +10%
Lv.6 Damage +15%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +10%
Lv.6 Damage +15%

Plague

Spreads a plague to all enemies that has an 80% chance to inflict 2 Continuous Damage effects that last for 2 turns. (Reusable in 5 turns)
Multiplier:
Lv.2 Harmful Effect Rate +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Cooltime Turn -1
Lv.5 Cooltime Turn -1
Lv.3 Harmful Effect Rate +10%
Lv.4 Cooltime Turn -1
Lv.5 Cooltime Turn -1

Frozen Soul

Decreases the enemy's Attack Speed with freezing chills for 3 turns and freezes the enemy for 1 turn. (Reusable in 5 turns)
Multiplier:
[[ATK * 6.1]]
[[ATK * 6.1]]
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.6 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.6 Cooltime Turn -1
Awaken
Awaken Materials
15x Essence of Water (Mid)
10x Essence of Water (Low)
10x Essence of Magic (Mid)
5x Essence of Magic (Low)




Awaken Bonus

Leader Skill
Increases the Attack Power of ally monsters with Water attribute by 30%.
Awaken Name & Image
Hemos

Devilmons
It require 14x
! However, do NOT use any Devilmons, use other Grim Reaper!

Acquiring







Runes
Early Runes


SPD /HP% /HP%






Mid Runes


SPD /HP% /HP%






Late Runes


SPD /HP% /HP%





