Summoners War - Monster - Collection - Light - Martial Cat
Stats as in Monster Collection!
Skills
Energy Punch
Attacks with a spinning punch and stuns the enemy for 1 turn with a 30% chance.
Multiplier:
[[ATK * 3.8]]
[[ATK * 3.8]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
Counterattack
Increases the critical rate for 2 turns and counterattacks when attacked. The Attack Bar is increased by 50%, and the damage you receive will be reduced by half when you get attacked while this skill is on cooldown. (Reusable in 4 turns)
Multiplier:
Lv.2 Cooltime Turn -1
Lonely Fight (Passive)
Absorbs the Attack Bar by 20% if you attack a monster with same or lower HP status compared to yours. Recovers your HP by 20% of the damage dealt if you attack a monster that has better HP status than yours. [Automatic Effect]
Multiplier:
Leader Skill
The Attack Power of ally Monsters is increased by 21% in Guild Battles.
Awaken
Awaken Materials
15x Essence of Light (Mid)
10x Essence of Light (Low)
10x Essence of Magic (Mid)
5x Essence of Magic (Low)
10x Essence of Light (Low)
10x Essence of Magic (Mid)
5x Essence of Magic (Low)
Awaken Bonus
Increases Resistance by 25%
Increases Resistance by 25%
Awaken Name & Image
Xiao Ling
Devilmons
It require 6x ! However, do NOT use any Devilmons, use other Martial Cat!
Acquiring
Light & Darkness Scroll
Light & Dark Summoning Piece
Temple of Wishes
Light & Dark Summoning Piece
Temple of Wishes
Secondary Awaken
Secondary Awaken Skills
Energy Punch
Attacks with a spinning punch and stuns the enemy for 1 turn with a 50% chance. The damage of this attack increases according to your MAX HP.
Multiplier:
[[ATK * 2.0] + [MAX_HP * 0.2]]
[[ATK * 2.0] + [MAX_HP * 0.2]]
Lv.2 Damage +5%
Lv.3 Damage +15%
Lv.3 Damage +15%
Counterattack
Increases the critical rate for 2 turns and counterattacks when attacked. The Attack Bar is increased by 50%, and the damage you receive will be reduced by half when you get attacked while this skill is on cooldown. (Reusable in 3 turns)
Lv.2 Attack Bar Recovery +5%
Lv.3 Attack Bar Recovery +15%
Lv.3 Attack Bar Recovery +15%
Lonely Fight (Passive)
Absorbs the Attack Bar by 50% if you attack a monster with same or lower HP status compared to yours. Recovers your HP by 50% of the damage dealt if you attack a monster that has better HP status than yours. [Automatic Effect]
Secondary Awaken Devilmons
It require 4x or use other Secondary Awaken Martial Cat!
Runes
Early Runes
Fatal,Blade
ATK% /ATK% /ATK%
ATK%
ATK%
ATK%
Mid Runes
Violent,Revenge
ATK% /CRI Dmg% /ATK%
ATK%
CRI Dmg%
ATK%
Late Runes
Rage,Revenge
ATK% /CRI Dmg% /ATK%
ATK%
CRI Dmg%
ATK%