Summoners War - Monster - Collection - Light - Paladin
Stats as in Monster Collection!
Skills
![](/assets/img/skills/light_justice_strike.png)
Justice Strike
![](/assets/img/debuffs/debuff_stun.png)
Attacks and Stuns the enemy for 1 tyrn with a 15% chance.
Multiplier:
[[ATK * 4.0]]
[[ATK * 4.0]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +15%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +15%
![](/assets/img/skills/light_prayer_of_protection.png)
Prayer of Protection
![](/assets/img/buffs/buff_invincible.png)
Removes all harmful effects on the ally and makes the ally invincible for 1 turn. (Reusable in 5 turns)
Multiplier:
Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1
Lv.3 Cooltime Turn -1
![](/assets/img/skills/light_cry_of_provocation.png)
Cry of Provocation
![](/assets/img/debuffs/debuff_provoke.png)
Provokes all enemies for 2 turns and instantly recovers a turn. (Reusable in 6 turns)
Multiplier:
Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1
Lv.3 Cooltime Turn -1
![](/assets/img/skills/leader_skill_res2.png)
Leader Skill
Increases the Resistance of ally Monsters by 41%.
Awaken
Awaken Materials
20x Essence of Light (High)
10x Essence of Light (Mid)
15x Essence of Magic (High)
5x Essence of Magic (Mid)
![](/assets/img/currencies/essence_of_light_high.png)
![](/assets/img/currencies/essence_of_light_mid.png)
![](/assets/img/currencies/essence_of_magic_high.png)
![](/assets/img/currencies/essence_of_magic_mid.png)
Awaken Bonus
![](/assets/img/skills/light_justice_strike_strengthened.png)
Justice Strike (Strengthened)
![](/assets/img/debuffs/debuff_stun.png)
Attacks and stuns the enemy for 1 turn with a 15% chance. Recovers the HP of an ally, including yourself, with the lowest HP by 10% when you attack during your turn. This attack will deal more damage according to your MAX HP.
Multiplier:
[[ATK * 1.3] + [MAX_HP * 0.18]]
[[ATK * 1.3] + [MAX_HP * 0.18]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +15%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +15%
Awaken Name & Image
Jeanne
![](/assets/img/monsters/light_jeanne.png)
Devilmons
It require 9x
or use other Paladin!
![](/assets/img/monsters/devilmon.png)
Acquiring
![](/assets/img/buildings/fusion_hexagram.png)
Runes
Early Runes
![](/assets/img/rune_set_energy.png)
![](/assets/img/rune_set_energy.png)
![](/assets/img/rune_set_energy.png)
HP% /HP% /HP%
![](/assets/img/rune_set_energy.png)
![](/assets/img/rune_set_energy.png)
![](/assets/img/rune_set_energy.png)
![](/assets/img/rune_set_energy.png)
![](/assets/img/rune_set_energy.png)
![](/assets/img/rune_set_energy.png)
Mid Runes
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_endure.png)
HP% /HP% /HP%
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_endure.png)
![](/assets/img/rune_set_endure.png)
Late Runes
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_revenge.png)
SPD /HP% /HP%
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_revenge.png)
![](/assets/img/rune_set_revenge.png)