Summoners War - Monster - Collection - Light - Werewolf
Stats as in Monster Collection!
Skills
Merciless Claws
Attacks the enemy with claws and disturbs the enemy's HP recovery for 1 turn.
Multiplier:
[[ATK * 3.7] + [50]]
[[ATK * 3.7] + [50]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +15%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +15%
Predator's Cry
Recovers the HP of all allies by 15% each and increases their Attack Speed for 2 turns. (Reusable in 4 turns)
Multiplier:
Lv.2 Recovery +10%
Lv.3 Recovery +10%
Lv.4 Recovery +10%
Lv.5 Cooltime Turn -1
Lv.3 Recovery +10%
Lv.4 Recovery +10%
Lv.5 Cooltime Turn -1
Massacre
Violently attacks the enemy 4 times to inflict damage proportionate to my MAX HP and removes a beneficial effect with a 50% chance for each attack. The cooltime resets if the enemy dies. (Reusable in 5 turns)
Multiplier:
[[MAX_HP * 0.12]]
[[MAX_HP * 0.12]]
Lv.2 Damage +10%
Lv.3 Cooltime Turn -1
Lv.4 Cooltime Turn -1
Lv.3 Cooltime Turn -1
Lv.4 Cooltime Turn -1
Leader Skill
Increases the HP of ally monsters Guild Battles by 21%.
Awaken
Awaken Materials
15x Essence of Light (Mid)
10x Essence of Light (Low)
10x Essence of Magic (Mid)
5x Essence of Magic (Low)
10x Essence of Light (Low)
10x Essence of Magic (Mid)
5x Essence of Magic (Low)
Awaken Bonus
Increases Attack Speed by 15
Increases Attack Speed by 15
Awaken Name & Image
Eshir
Devilmons
It require 11x ! However, do NOT use any Devilmons, use other Werewolf!
Acquiring
Light & Darkness Scroll
Light & Dark Summoning Piece
Temple of Wishes
Light & Dark Summoning Piece
Temple of Wishes
Secondary Awaken
Secondary Awaken Skills
Merciless Claws
Attacks the enemy with claws and disturbs the enemy's HP recovery for 1 turn.
Multiplier:
[[ATK * 4.5]]
[[ATK * 4.5]]
Lv.2 Damage +5%
Lv.3 Damage +15%
Lv.3 Damage +15%
Predator's Cry
Recovers the HP of all allies by 20% and their Attack Bar by 15%. Also increases their Attack Speed for 2 turns. (Reusable in 3 turns)
Lv.2 Recovery +20%
Massacre
Violently attacks the enemy 4 times to inflict damage proportionate to my MAX HP and removes a beneficial effect with each attack. If you successfully remove a beneficial effect, the damage inflicted by the remaining attacks will be increased by 20%, and the cooldown time will resets if the enemy dies. (Reusable in 3 turns)
Multiplier:
[[MAX_HP * 0.12]]
[[MAX_HP * 0.12]]
Lv.2 Damage +10%
Secondary Awaken Devilmons
It require 4x or use other Secondary Awaken Werewolf!
Runes
Early Runes
Energy,Energy,Energy
HP% /HP% /HP%
HP%
HP%
HP%
Mid Runes
Violent,Energy
HP% /CRI Dmg% /HP%
HP%
CRI Dmg%
HP%
Late Runes
Violent,Revenge
HP% /CRI Dmg% /HP%
HP%
CRI Dmg%
HP%