Summoners War - Monster - Collection - Water - Werewolf
Stats as in Monster Collection!
Skills
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Merciless Claws
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Attacks the enemy with claws and disturbs the enemy's HP recovery for 1 turn.
Multiplier:
[[ATK * 3.7] + [50]]
[[ATK * 3.7] + [50]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +15%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +15%
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Predator's Cry
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Recovers the HP of all allies by 15% each and increases their Attack Speed for 2 turns. (Reusable in 4 turns)
Multiplier:
Lv.2 Recovery +10%
Lv.3 Recovery +10%
Lv.4 Recovery +10%
Lv.5 Cooltime Turn -1
Lv.3 Recovery +10%
Lv.4 Recovery +10%
Lv.5 Cooltime Turn -1
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Shred
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Attacks the enemy 3 times. Each attack has a 35% chance to decrease the enemy's Defense for 3 turns. The damage of this attack increases according to your MAX HP. (Reusable in 4 turns)
Multiplier:
[[ATK * 1.4] + [MAX_HP * 0.1]]
[[ATK * 1.4] + [MAX_HP * 0.1]]
Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +15%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +15%
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Leader Skill
Increases the Attack Power of ally monsters Guild Battles by 21%.
Awaken
Awaken Materials
15x Essence of Water (Mid)
10x Essence of Water (Low)
10x Essence of Magic (Mid)
5x Essence of Magic (Low)
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Awaken Bonus
Increases Attack Speed by 15
Increases Attack Speed by 15
Awaken Name & Image
Vigor
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Devilmons
It require 11x
! However, do NOT use any Devilmons, use other Werewolf!
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Acquiring
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Secondary Awaken
Secondary Awaken Skills
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Merciless Claws
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Attacks the enemy with claws and disturbs the enemy's HP recovery for 1 turn. The damage of this attack increases according to your MAX HP.
Multiplier:
[[ATK * 2.5] + [MAX_HP * 0.16]]
[[ATK * 2.5] + [MAX_HP * 0.16]]
Lv.2 Damage +5%
Lv.3 Damage +15%
Lv.3 Damage +15%
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Predator's Cry
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Recovers the HP of all allies by 20% each and increases their Attack Speed for 2 turns. In addition, decreases the chances of allies receiving Critical Hits for 2 turns. (Reusable in 3 turns)
Lv.2 Recovery +20%
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Shred
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Attacks the enemy 3 times. Each attack has a 35% chance to decrease the enemy's Defense for 3 turns. The damage of this attack increases according to your MAX HP. (Reusable in 4 turns)
Multiplier:
[[ATK * 1.6] + [MAX_HP * 0.12]]
[[ATK * 1.6] + [MAX_HP * 0.12]]
Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +15%
Lv.4 Cooltime Turn -1
Lv.3 Harmful Effect Rate +15%
Lv.4 Cooltime Turn -1
Secondary Awaken Devilmons
It require 6x
or use other Secondary Awaken Werewolf!
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