Summoners War - Monster - Collection - Water - Beast Hunter
Stats as in Monster Collection!
Skills
![](/assets/img/skills/water_aim_body.png)
Aim Body
Attacks an enemy to inflict damage that ignores all damage reduction effects.
Multiplier:
[[ATK * 3.9]]
[[ATK * 3.9]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +5%
Lv.6 Damage +10%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +5%
Lv.6 Damage +10%
![](/assets/img/skills/water_aim_head.png)
Aim Head
![](/assets/img/debuffs/debuff_decrease_def.png)
![](/assets/img/debuffs/debuff_unrecoverable.png)
Attacks an enemy to disturb HP recovery for 2 turns. The inflicted damage increases by 15% per harmful effect granted on the enemy. (Reusable in 3 turns)
Multiplier:
[[ATK * 5.5]]
[[ATK * 5.5]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
![](/assets/img/skills/water_master_of_hunting_passive.png)
Master of Hunting (Passive)
![](/assets/img/debuffs/debuff_decrease_def.png)
![](/assets/img/debuffs/debuff_freeze.png)
Weakens the enemy's Defense for 1 turn if you attack the enemy with no beneficial effects and freezes the enemy for 1 turn if you attack the enemy under a harmful effect. [Automatic Effect]
Multiplier:
Awaken
Awaken Materials
15x Essence of Water (Mid)
10x Essence of Water (Low)
10x Essence of Magic (Mid)
5x Essence of Magic (Low)
![](/assets/img/currencies/essence_of_water_mid.png)
![](/assets/img/currencies/essence_of_water_low.png)
![](/assets/img/currencies/essence_of_magic_mid.png)
![](/assets/img/currencies/essence_of_magic_low.png)
Awaken Bonus
![](/assets/img/skills/arena_leader_skill_hp1.png)
Leader Skill
Increases the HP of ally monsters in the Arena by 21%.
Awaken Name & Image
Gangchun
![](/assets/img/monsters/water_gangchun.png)
Devilmons
It require 9x
! However, do NOT use any Devilmons, use other Beast Hunter!
![](/assets/img/monsters/devilmon.png)
Acquiring
![](/assets/img/summons/unknown_scroll.png)
![](/assets/img/summons/social_summon.png)
![](/assets/img/summons/water_scroll.png)
![](/assets/img/summons/mystical_scroll.png)
![](/assets/img/summons/mystical_summon.png)
Runes
Early Runes
![](/assets/img/rune_set_blade.png)
![](/assets/img/rune_set_blade.png)
![](/assets/img/rune_set_blade.png)
ATK% /CRI Rate% /ATK%
![](/assets/img/rune_set_blade.png)
![](/assets/img/rune_set_blade.png)
![](/assets/img/rune_set_blade.png)
![](/assets/img/rune_set_blade.png)
![](/assets/img/rune_set_blade.png)
![](/assets/img/rune_set_blade.png)
Mid Runes
![](/assets/img/rune_set_swift.png)
![](/assets/img/rune_set_focus.png)
SPD /CRI Rate% /ACC%
![](/assets/img/rune_set_swift.png)
![](/assets/img/rune_set_swift.png)
![](/assets/img/rune_set_swift.png)
![](/assets/img/rune_set_swift.png)
![](/assets/img/rune_set_focus.png)
![](/assets/img/rune_set_focus.png)
Late Runes
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_focus.png)
SPD /CRI Rate% /ACC%
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_focus.png)
![](/assets/img/rune_set_focus.png)