Summoners War - Monster - Collection - Water - Inugami
Stats as in Monster Collection!
Skills

Scratch

Attacks the enemy with razor-sharp claws and decreases their Defense for 2 turns with a 50% chance.
Multiplier:
[[ATK * 3.7]]
[[ATK * 3.7]]
Lv.2 Harmful Effect Rate +10%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +10%
Lv.7 Damage +10%
Lv.8 Harmful Effect Rate +20%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +10%
Lv.7 Damage +10%
Lv.8 Harmful Effect Rate +20%

Team Up
Teams up with another ally to attack an enemy. (Reusable in 4 turns)
Multiplier:
[[ATK * 3.7]]
[[ATK * 3.7]]
Lv.2 Cooltime Turn -1

Leader Skill
Increases the Attack Speed of ally monsters with Water attribute by 23%.
Awaken
Awaken Materials
15x Essence of Water (Mid)
10x Essence of Water (Low)
10x Essence of Magic (Mid)
5x Essence of Magic (Low)




Awaken Bonus

Counterattack

Attacks the enemy and counterattacks for 1 turn. (Reusable in 5 turns)
Multiplier:
[[ATK * 7.7]]
[[ATK * 7.7]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Awaken Name & Image
Icaru

Devilmons
It require 11x
! However, do NOT use any Devilmons, use other Inugami!

Acquiring






Secondary Awaken
Secondary Awaken Skills

Scratch

Attacks the enemy with razor-sharp claws and decreases their Defense for 2 turns.
Multiplier:
[[ATK * 3.7]]
[[ATK * 3.7]]
Lv.2 Damage +5%
Lv.3 Damage +15%
Lv.3 Damage +15%

Team Up
Teams up with another ally to attack an enemy. The number of allies you attack together increases up to 3 according to your Defense. (Reusable in 3 turns)
Multiplier:
[[ATK * 3.7]]
[[ATK * 3.7]]
Lv.2 Damage +5%
Lv.3 Damage +15%
Lv.3 Damage +15%

Counterattack (Passive)


Increases your Attack Power and counterattacks for 1 turn when you attack on your turn. [Automatic Effect]
Secondary Awaken Devilmons
It require 4x
or use other Secondary Awaken Inugami!

Runes
Early Runes


ATK% /ATK% /ATK%






Mid Runes


ATK% /CRI Dmg% /ATK%






Late Runes


ATK% /CRI Dmg% /ATK%





