Summoners War - Monster - Collection - Dark - Dias
Stats as in Monster Collection!
Skills
![](/assets/img/skills/dark_deadly_blow.png)
Deadly Blow
![](/assets/img/debuffs/debuff_unrecoverable.png)
Disturbs the target's HP recovery for 2 turns with a 50% chance with an attack that always land as a Crushing Hit regardless of the enemy's attribute.
Multiplier:
[[ATK * 4.0]]
[[ATK * 4.0]]
Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +10%
![](/assets/img/skills/dark_check_and_destroy.png)
Check and Destroy
![](/assets/img/debuffs/debuff_decrease_atk.png)
![](/assets/img/debuffs/debuff_decrease_def.png)
Attacks the enemy 2 times and weakens the Attack Power and the Defense for 2 turns with a 75% chance with each attack. This attack will deal more damage according to your MAX HP. (Reusable in 2 turns)
Multiplier:
[[ATK * 1.0] + [MAX_HP * 0.14]]
[[ATK * 1.0] + [MAX_HP * 0.14]]
Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +15%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +15%
![](/assets/img/skills/dark_control_passive.png)
Control (Passive)
Decreases the chances of receiving a Critical Hit by 50% and reduces the damage that other allies receive by 15%. Doesn't stack up with other damage reduction effects. [Automatic Effect]
Multiplier:
![](/assets/img/skills/leader_skill_res1.png)
Leader Skill
Increases the Resistance of ally monsters by 30%.
Awaken
Awaken Materials
10x Essence of Darkness (High)
20x Essence of Darkness (Mid)
5x Essence of Magic (High)
15x Essence of Magic (Mid)
![](/assets/img/currencies/essence_of_darkness_high.png)
![](/assets/img/currencies/essence_of_darkness_mid.png)
![](/assets/img/currencies/essence_of_magic_high.png)
![](/assets/img/currencies/essence_of_magic_mid.png)
Awaken Bonus
Increases Resistance by 25%.
Increases Resistance by 25%.
Awaken Name & Image
Dias
![](/assets/img/monsters/dark_dias.png)
Devilmons
It require 10x
or use other Death Knight!
![](/assets/img/monsters/devilmon.png)
Acquiring
![](/assets/img/summons/light_and_darkness_scroll.png)
![](/assets/img/summons/light_and_dark_summoning_piece.png)
![](/assets/img/buildings/temple_of_wishes.png)
Runes
Early Runes
![](/assets/img/rune_set_energy.png)
![](/assets/img/rune_set_energy.png)
![](/assets/img/rune_set_energy.png)
HP% /HP% /HP%
![](/assets/img/rune_set_energy.png)
![](/assets/img/rune_set_energy.png)
![](/assets/img/rune_set_energy.png)
![](/assets/img/rune_set_energy.png)
![](/assets/img/rune_set_energy.png)
![](/assets/img/rune_set_energy.png)
Mid Runes
![](/assets/img/rune_set_swift.png)
![](/assets/img/rune_set_energy.png)
SPD /HP% /HP%
![](/assets/img/rune_set_swift.png)
![](/assets/img/rune_set_swift.png)
![](/assets/img/rune_set_swift.png)
![](/assets/img/rune_set_swift.png)
![](/assets/img/rune_set_energy.png)
![](/assets/img/rune_set_energy.png)
Late Runes
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_revenge.png)
SPD /HP% /HP%
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_violent.png)
![](/assets/img/rune_set_revenge.png)
![](/assets/img/rune_set_revenge.png)
Raid Runes
![](/assets/img/rune_set_revenge.png)
![](/assets/img/rune_set_revenge.png)
![](/assets/img/rune_set_revenge.png)
DEF% /HP% /DEF%
![](/assets/img/rune_set_revenge.png)
![](/assets/img/rune_set_revenge.png)
![](/assets/img/rune_set_revenge.png)
![](/assets/img/rune_set_revenge.png)
![](/assets/img/rune_set_revenge.png)
![](/assets/img/rune_set_revenge.png)