Summoners War - Monster - Collection - Fire - Death Knight
Stats as in Monster Collection!
Skills

Deadly Blow

Disturbs the target's HP recovery for 2 turns with a 50% chance with an attack that always land as a Crushing Hit regardless of the enemy's attribute.
Multiplier:
[[ATK * 4.0]]
[[ATK * 4.0]]
Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +10%

Deadly Wave

Inflicts damage proportionate to your HP to all enemies and weakens their Attack Power for 2 turns with a 75% chance on each target. (Reusable in 3 turns)
Multiplier:
[[MAX_HP * 0.25]]
[[MAX_HP * 0.25]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%

Extortion

Steals the enemy's HP that's equivalent to 30% of your MAX HP and Attack Bar by 30%. Also disturbs the target's HP recovery for 2 turns. (Reusable in 5 turns)
Multiplier:
[[MAX_HP * 0.3]]
[[MAX_HP * 0.3]]
Lv.2 Cooltime Turn -1

Leader Skill
Increases the Defense of ally monsters by 25%.
Awaken
Awaken Materials
10x Essence of Fire (High)
20x Essence of Fire (Mid)
5x Essence of Magic (High)
15x Essence of Magic (Mid)




Awaken Bonus
Increases Accuracy by 25%.
Increases Accuracy by 25%.
Awaken Name & Image
Arnold

Devilmons
It require 12x
or use other Death Knight!

Acquiring






Runes
Early Runes



HP% /HP% /HP%






Mid Runes


HP% /HP% /HP%






Late Runes


HP% /HP% /HP%





