Summoners War - Monster - Collection - Wind - Death Knight
Stats as in Monster Collection!
Skills

Deadly Blow

Disturbs the target's HP recovery for 2 turns with a 50% chance with an attack that always land as a Crushing Hit regardless of the enemy's attribute.
Multiplier:
[[ATK * 4.0]]
[[ATK * 4.0]]
Lv.2 Damage +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Damage +10%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +10%

Deadly Wave

Inflicts damage proportionate to your HP to all enemies and weakens their Attack Power for 2 turns with a 75% chance on each target. (Reusable in 3 turns)
Multiplier:
[[MAX_HP * 0.25]]
[[MAX_HP * 0.25]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +15%

Supply

Revives a dead ally and evens out the HP ratio of all allies. In addition, recovers the HP of all allies by 15% for 1 turn. (Reusable in 7 turns)
Multiplier:
Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1
Lv.3 Cooltime Turn -1

Leader Skill
Increases the Resistance of ally monsters by 30%.
Awaken
Awaken Materials
10x Essence of Wind (High)
20x Essence of Wind (Mid)
5x Essence of Magic (High)
15x Essence of Magic (Mid)




Awaken Bonus
Increase Attack Speed by 15.
Increase Attack Speed by 15.
Awaken Name & Image
Briand

Devilmons
It require 13x
or use other Death Knight!

Acquiring






Runes
Early Runes



HP% /HP% /HP%






Mid Runes


HP% /HP% /HP%






Late Runes


SPD /HP% /HP%





