Summoners War - Monster - Collection - Dark - Vampire
Stats as in Monster Collection!
Skills
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Vampire Bat
Attacks 2 times with a vampire bat and recovers HP by 30% of the inflicted damage.
Multiplier:
[[ATK * 2.0]]
[[ATK * 2.0]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +15%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +15%
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Weaken
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Attacks and weakens the enemy's Attack Power and decreases the enemy's Attack Speed for 2 turns with a 75% chance. The target won't be granted with beneficial effect for 2 turns with a 75% chance. (Reusable in 4 turns)
Multiplier:
[[ATK * 6.28]]
[[ATK * 6.28]]
Lv.2 Harmful Effect Rate +5%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate+10%
Lv.5 Harmful Effect Rate+10%
Lv.6 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate+10%
Lv.5 Harmful Effect Rate+10%
Lv.6 Cooltime Turn -1
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Feast of Blood (Passive)
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Attacks leave a Branding Effect that lasts for 2 turns and heal all allies for 30% of the damage done. Also, absorbs the Attack Bar of the enemy by 20% with each attack. [Automatic Effect]
Multiplier:
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Leader Skill
Increases the Critical Rate of ally monsters in the Dungeons by 28%.
Awaken
Awaken Materials
12x Essence of Darkness (High)
15x Essence of Darkness (Mid)
10x Essence of Magic (High)
15x Essence of Magic (Mid)
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Awaken Bonus
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Vampire Bat (Strengthened)
Attacks 2 times with a vampire bat, each attack having a 75% chance to remove 1 beneficial effect of the enemy, and recovers HP by 30% of the inflicted damage.
Multiplier:
[[ATK * 2.0]]
[[ATK * 2.0]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +15%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +15%
Awaken Name & Image
Cadiz
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Devilmons
It require 9x
or use other Vampire!
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Acquiring
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