Summoners War - Monster - Collection - Light - Vampire
Stats as in Monster Collection!
Skills
Vampire Bat
Attacks 2 times with a vampire bat and recovers HP by 30% of the inflicted damage.
Multiplier:
[[ATK * 2.0]]
[[ATK * 2.0]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +15%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +15%
Noble Agreement
Strikes two strong blow with a surprise attack. This attack receives a 30% Critical Rate bonus. (Reusable in 3 turns)
Multiplier:
[[ATK * 3.0]]
[[ATK * 3.0]]
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Immortality (Passive)
At the moment of death, you regain HP by absorbing 10% from all other allies. HP cannot be absorbed from allies that are at 30% HP or lower. [Automatic Effect]
Multiplier:
Leader Skill
Increases the Attack Power of ally monsters in the Dungeon by 38%.
Awaken
Awaken Materials
12x Essence of Light (High)
15x Essence of Light (Mid)
10x Essence of Magic (High)
15x Essence of Magic (Mid)
15x Essence of Light (Mid)
10x Essence of Magic (High)
15x Essence of Magic (Mid)
Awaken Bonus
Noble Agreement (Strengthened)
Ambushes the enemy to deal two strong blow and stuns the target if the attack lands as a Critical Hit. This skill has 30% additional Critical Rate and will deal more damage according to your Attack Speed. (Reusable in 3 turns)
Multiplier:
[[ATK * 1.0] * ([SPD + 240] / [120])]
[[ATK * 1.0] * ([SPD + 240] / [120])]
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Awaken Name & Image
Julianne
Devilmons
It require 8x or use other Vampire!
Acquiring
Light & Darkness Scroll
Light & Dark Summoning Piece
Temple of Wishes
Light & Dark Summoning Piece
Temple of Wishes