Summoners War - Monster - Collection - Wind - Vampire
Stats as in Monster Collection!
Skills
Vampire Bat
Attacks 2 times with a vampire bat and recovers HP by 30% of the inflicted damage.
Multiplier:
[[ATK * 2.0]]
[[ATK * 2.0]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +15%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +15%
Weaken
Attacks and weakens the enemy's Attack Power and decreases the enemy's Attack Speed for 2 turns with a 75% chance. The target won't be granted with beneficial effect for 2 turns with a 75% chance. (Reusable in 4 turns)
Multiplier:
[[ATK * 6.28]]
[[ATK * 6.28]]
Lv.2 Harmful Effect Rate +5%
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate+10%
Lv.5 Harmful Effect Rate+10%
Lv.6 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Harmful Effect Rate+10%
Lv.5 Harmful Effect Rate+10%
Lv.6 Cooltime Turn -1
Leader Skill
Increases the Resistance of ally monsters in the Dungeon by 48%.
Awaken
Awaken Materials
12x Essence of Wind (High)
15x Essence of Wind (Mid)
10x Essence of Magic (High)
15x Essence of Magic (Mid)
15x Essence of Wind (Mid)
10x Essence of Magic (High)
15x Essence of Magic (Mid)
Awaken Bonus
Death Blow
Deals a fatal blow to one enemy. The damage increases by 25% for each harmful effect on the enemy. (Reusable in 4 turns)
Multiplier:
[[ATK * 2.6] + [HARMFUL_EFFECT * 0.25]]
[[ATK * 2.6] + [HARMFUL_EFFECT * 0.25]]
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Lv.5 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Lv.5 Damage +10%
Awaken Name & Image
Argen
Devilmons
It require 13x or use other Vampire!
Acquiring
Wind Scroll
Mystical Scroll
Mystical Summon
Legendary Scroll
Legendary Summoning Piece
Fusion Hexagram
Mystical Scroll
Mystical Summon
Legendary Scroll
Legendary Summoning Piece
Fusion Hexagram