Summoners War - Monster - Collection - Fire - Frankenstein
Stats as in Monster Collection!
Skills
Hammer Punch
Attacks the enemy 2 times and deals damage proportionate to your Defense. Each attack has a 25% chance to stun the enemy for 1 turn. If the target is not suffering any harmful effects, 1 additional attack is added.
Multiplier:
[[DEF * 1.8]]
[[DEF * 1.8]]
Lv.2 Harmful Effect Rate +5%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +5%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +10%
Lv.7 Damage +15%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +5%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +10%
Lv.7 Damage +15%
Body Press
Crushes all enemies and decreases the Attack Bar of each enemy by 30%. The damage of this attack is proportionate to your MAX HP and Defense. (Reusable in 4 turns)
Multiplier:
[[DEF * 1.25] + [MAX_HP * 0.15]]
[[DEF * 1.25] + [MAX_HP * 0.15]]
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Full Power Punch
Strikes with every last bit of power left in the body. This attack will ignore the target's Defense, but you will be stunned for 1 turn after performing this attack. The damage of this attack increases according to your Defense. (Reusable in 5 turns)
Multiplier:
[[DEF * 1.6]]
[[DEF * 1.6]]
Lv.2 Damage +5%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Leader Skill
The Defense of ally Monsters is increased by 21% in Guild Battles.
Awaken
Awaken Materials
15x Essence of Fire (Mid)
10x Essence of Fire (Low)
10x Essence of Magic (Mid)
5x Essence of Magic (Low)
10x Essence of Fire (Low)
10x Essence of Magic (Mid)
5x Essence of Magic (Low)
Awaken Bonus
Increases Critical Rate by 15%
Increases Critical Rate by 15%
Awaken Name & Image
Bulldozer
Devilmons
It require 14x ! However, do NOT use any Devilmons, use other Frankenstein!
Acquiring
Unknown Scroll
Social Summon
Fire Scroll
Mystical Scroll
Mystical Summon
Social Summon
Fire Scroll
Mystical Scroll
Mystical Summon
Runes
Early Runes
Guard,Guard,Guard
DEF% /DEF% /DEF%
DEF%
DEF%
DEF%
Mid Runes
Guard,Guard,Blade
DEF% /CRI Dmg% /DEF%
DEF%
CRI Dmg%
DEF%
Late Runes
Rage,Blade
DEF% /CRI Dmg% /DEF%
DEF%
CRI Dmg%
DEF%