Summoners War - Monster - Collection - Wind - Frankenstein

Lv.25 Frankenstein

Defense
HP
ATK
DEF
SPD
3405
192
236
97
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
0

Lv.30 Crane

Defense
HP
ATK
DEF
SPD
4995
273
374
98
CRI Rate
CRI Dmg
Resistance
Accuracy
15
50
15
25

Stats as in Monster Collection!

Skills

Hammer Punch

Attacks the enemy 2 times and deals damage proportionate to your Defense. Each attack has a 25% chance to stun the enemy for 1 turn. If the target is not suffering any harmful effects, 1 additional attack is added.
Multiplier:
[[DEF * 1.8]]
Lv.2 Harmful Effect Rate +5%
Lv.3 Damage +5%
Lv.4 Harmful Effect Rate +5%
Lv.5 Damage +10%
Lv.6 Harmful Effect Rate +10%
Lv.7 Damage +15%

Taunt

Unleashes a devastating shout which has a 50% chance to provoke the enemy for 1 turn. (Reusable in 4 turns)
Multiplier:
Lv.2 Harmful Effect Rate +5%
Lv.3 Harmful Effect Rate +10%
Lv.4 Harmful Effect Rate +10%
Lv.5 Cooltime Turn -1

Strange Reversible Reaction (Passive)

Your Defense is increased by 25% for every beneficial effect on you and your Attack Speed is increased by 25 for every harmful effect you suffer. [Automatic Effect]
Multiplier:

Leader Skill

The HP of ally Monsters is increased by 21% in Guild Battles.

Awaken

Awaken Materials
15x Essence of Wind (Mid)
10x Essence of Wind (Low)
10x Essence of Magic (Mid)
5x Essence of Magic (Low)
Awaken Bonus
Increases Accuracy by 25%
Awaken Name & Image
Crane

Devilmons

It require 10x ! However, do NOT use any Devilmons, use other Frankenstein!

Acquiring

Unknown Scroll
Social Summon
Wind Scroll
Mystical Scroll
Mystical Summon

Runes

Early Runes

Guard,Guard,Guard
DEF% /DEF% /DEF%
DEF% DEF% DEF%

Mid Runes

Guard,Guard,Blade
DEF% /CRI Dmg% /DEF%
DEF% CRI Dmg% DEF%

Late Runes

Rage,Blade
DEF% /CRI Dmg% /DEF%
DEF% CRI Dmg% DEF%