Summoners War - Monster - Collection - Fire - Griffon
Stats as in Monster Collection!
Skills
Snatch
Attacks the enemy with razor-sharp claws. Damage increases accordingly to your Attack Speed.
Multiplier:
[[ATK * [[SPD + 90] / [55]]]
[[ATK * [[SPD + 90] / [55]]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +15%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +15%
Special Assault
Inflicts damage proportional to the Enemy's MAX HP. Consumes 10% of your HP. (Reusable in 4 turns)
Multiplier:
[[ATK * 3.5] + [TARGET_MAX_HP * 0.18]]
[[ATK * 3.5] + [TARGET_MAX_HP * 0.18]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Backlash
Sends out a gust of wind that has a 50% chance to decrease the Attack Gauge of all enemies by 30% and decrease their Attack Speed for 2 turns. (Reusable in 5 turns)
Multiplier:
Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1
Lv.3 Cooltime Turn -1
Awaken
Awaken Materials
15x Essence of Fire (Mid)
10x Essence of Fire (Low)
10x Essence of Magic (Mid)
5x Essence of Magic (Low)
10x Essence of Fire (Low)
10x Essence of Magic (Mid)
5x Essence of Magic (Low)
Awaken Bonus
Increases Attack Speed by 15
Increases Attack Speed by 15
Awaken Name & Image
Spectra
Devilmons
It require 9x ! However, do NOT use any Devilmons, use other Griffon!
Acquiring
Unknown Scroll
Social Summon
Fire Scroll
Mystical Scroll
Mystical Summon
Secret Dungeon
Social Summon
Fire Scroll
Mystical Scroll
Mystical Summon
Secret Dungeon
Secondary Awaken
Secondary Awaken Skills
Snatch
Attacks the enemy with razor-sharp claws. Damage increases accordingly to your Attack Speed.
Multiplier:
[[ATK * [[SPD + 90] ÷ [55]]]
[[ATK * [[SPD + 90] ÷ [55]]]
Lv.2 Damage +15%
Special Assault
Inflicts damage proportional to the enemy's MAX HP. (Reusable in 3 turns)
Multiplier:
[[ATK * 3.5] + [TARGET_MAX_HP * 0.18]]
[[ATK * 3.5] + [TARGET_MAX_HP * 0.18]]
Lv.2 Damage +10%
Lv.3 Cooltime Turn -1
Lv.3 Cooltime Turn -1
Backlash
Sends out a gust of wind that has a 50% chance to decrease the Attack Bar of all enemies by 30%. In addition, decreases their Attack Speed and Attack Power for 2 turns. (Reusable in 3 turns)
Lv.2 Harmful Effect Rate +10%
Lv.3 Harmful Effect Rate +15%
Lv.3 Harmful Effect Rate +15%
Secondary Awaken Devilmons
It require 5x or use other Secondary Awaken Griffon!
Runes
Early Runes
Swift,Energy
SPD /HP% /HP%
SPD
HP%
HP%
Mid Runes
Swift,Focus
SPD /HP% /ACC%
SPD
HP%
ACC%
Late Runes
Swift,Focus
SPD /CRI Dmg% /ACC%
SPD
CRI Dmg%
ACC%