Summoners War - Monster - Collection - Water - Griffon
Stats as in Monster Collection!
Skills
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Snatch
Attacks the enemy with razor-sharp claws. Damage increases accordingly to your Attack Speed.
Multiplier:
[[ATK * [[SPD + 90] / [55]]]
[[ATK * [[SPD + 90] / [55]]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +15%
Lv.3 Damage +5%
Lv.4 Damage +5%
Lv.5 Damage +15%
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Body Slam
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Attacks the enemy with a body slam and weakens their Attack Power and Defense for 2 turns. (Reusable in 3 turns)
Multiplier:
[[ATK * 5.1]]
[[ATK * 5.1]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
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Leader Skill
Increases the Attack Power of ally monsters with Water attribute by 30%.
Awaken
Awaken Materials
15x Essence of Water (Mid)
10x Essence of Water (Low)
10x Essence of Magic (Mid)
5x Essence of Magic (Low)
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Awaken Bonus
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Pursuit
Pursuits the enemy and inflicts a critical wound. The damage is proportionate to your MAX HP and Attack Speed. (Reusable in 4 turns)
Multiplier:
[[MAX_HP * [[SPD + 60] / [70]]]
[[MAX_HP * [[SPD + 60] / [70]]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Damage +10%
Lv.5 Cooltime Turn -1
Awaken Name & Image
Kahn
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Devilmons
It require 12x
! However, do NOT use any Devilmons, use other Griffon!
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Acquiring
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Secondary Awaken
Secondary Awaken Skills
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Snatch
Attacks the enemy with razor-sharp claws. Damage increases accordingly to your Attack Speed.
Multiplier:
[[ATK * [[SPD + 90] ÷ [55]]]
[[ATK * [[SPD + 90] ÷ [55]]]
Lv.2 Damage +5%
Lv.3 Damage +15%
Lv.3 Damage +15%
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Body Slam
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Attacks the enemy with a body slam and weakens their Attack Power and Defense for 2 turns. After the attack, your Attack Bar increases by 30% for each harmful effect granted on the enemy target. (Reusable in 2 turns)
Multiplier:
[[ATK * 5.9]]
[[ATK * 5.9]]
Lv.2 Attack Bar Recovery +5%
Lv.3 Attack Bar Recovery +10%
Lv.3 Attack Bar Recovery +10%
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Pursuit
Pursuits the enemy to inflict damage that's proportionate to your MAX HP and Attack Speed. The damage increases by 15% for each harmful effect on the enemy. (Reusable in 3 turns)
Multiplier:
[[MAX_HP * [[SPD + 60] ÷ [62]]]
[[MAX_HP * [[SPD + 60] ÷ [62]]]
Lv.2 Damage +20%
Secondary Awaken Devilmons
It require 5x
or use other Secondary Awaken Griffon!
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Runes
Early Runes
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SPD /HP% /HP%
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Mid Runes
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SPD /HP% /HP%
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Late Runes
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SPD /HP% /HP%
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