Summoners War - Monster - Collection - Fire - Warbear
Stats as in Monster Collection!
Skills
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Thrash
Smashes the enemy and decreases the target's Attack Bar by 25% with a 50% chance. This attack will deal more damage according to your MAX HP.
Multiplier:
[[ATK * 1.7] + [MAX_HP * 0.15]]
[[ATK * 1.7] + [MAX_HP * 0.15]]
Lv.2 Damage +5%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +5%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +20%
Lv.3 Harmful Effect Rate +5%
Lv.4 Damage +5%
Lv.5 Harmful Effect Rate +10%
Lv.6 Damage +10%
Lv.7 Harmful Effect Rate +20%
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Roar
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Inflicts damage proportional to your MAX HP to all enemies and decreases their Attack Power for 2 turns. (Reusable in 5 turns)
Multiplier:
[[MAX_HP * 0.2]]
[[MAX_HP * 0.2]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Lv.5 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Lv.5 Cooltime Turn -1
Awaken
Awaken Materials
5x Essence of Fire (Mid)
15x Essence of Fire (Low)
5x Essence of Magic (Mid)
10x Essence of Magic (Low)
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Awaken Bonus
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Counterblow
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Provokes all enemies with a 70% chance, and counterattacks every time you receive damage for 3 turns. (Reusable in 6 turns)
Lv.2 Cooltime Turn -1
Lv.3 Cooltime Turn -1
Lv.4 Cooltime Turn -1
Lv.3 Cooltime Turn -1
Lv.4 Cooltime Turn -1
Awaken Name & Image
Ursha
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Devilmons
It require 13x
! However, do NOT use any Devilmons, use other Warbear!
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Acquiring
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Secondary Awaken
Secondary Awaken Skills
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Thrash
Thrashes the enemy, inflicting damage proportionate to your MAX HP. The attack has an 85% chance to reduce the enemy's Attack Bar by 25%. The inflicted damage increases by 200% when counterattacking.
Multiplier:
[[ATK * 1.7] + [MAX_HP * 0.15]]
[[ATK * 1.7] + [MAX_HP * 0.15]]
Lv.2 Damage +20%
Lv.3 Damage +15%
Lv.3 Damage +15%
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Roar
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Inflicts damage proportional to your MAX HP to all enemies and decreases their Attack Power for 2 turns and provokes all enemies for 1 turn. (Reusable in 3 turns)
Multiplier:
[[MAX_HP * 0.2]]
[[MAX_HP * 0.2]]
Lv.2 Damage +20%
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Counterblow
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Provokes all enemies with a 70% chance, and counterattacks every time you receive damage for 3 turns. (Reusable in 3 turns)
Lv.2 Harmful Effect Rate +10%
Lv.3 Harmful Effect Rate +20%
Lv.3 Harmful Effect Rate +20%
Secondary Awaken Devilmons
It require 5x
or use other Secondary Awaken Warbear!
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