Summoners War - Monster - Collection - Light - Chimera
Stats as in Monster Collection!
Skills

Trample

Pins down the enemy and inflicts Continuous Damage for 1 turn.
Multiplier:
[[ATK * 3.8]]
[[ATK * 3.8]]
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%
Lv.3 Damage +5%
Lv.4 Damage +10%
Lv.5 Damage +10%

Squall

The faster your Attack Speed, the greater the damage becomes. Attack Speed is increased for 2 turns if you get a Critical Hit. (Reusable in 3 turns)
Multiplier:
[[ATK * 1.0] * [[SPD + 70] / [30]]]
[[ATK * 1.0] * [[SPD + 70] / [30]]]
Lv.2 Damage +10%
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1
Lv.3 Damage +10%
Lv.4 Cooltime Turn -1

Holy Calling


Stuns all enemies with an 80% chance, increases the Attack Speed of all allies for 2 turns and increases the Attack Bar of all allies by 25%. (Reusable in 5 turns)
Multiplier:
Lv.2 Harmful Effect Rate +10%
Lv.3 Harmful Effect Rate +10%
Lv.4 Cooltime Turn -1
Lv.3 Harmful Effect Rate +10%
Lv.4 Cooltime Turn -1

Leader Skill
Increases the HP of ally monsters with Light attribute by 50%.
Awaken
Awaken Materials
20x Essence of Light (High)
10x Essence of Light (Mid)
15x Essence of Magic (High)
5x Essence of Magic (Mid)




Awaken Bonus
Increases Accuracy by 25%
Increases Accuracy by 25%
Awaken Name & Image
Shan

Devilmons
It require 10x
or use other Chimera!

Acquiring



Runes
Early Runes


SPD /ATK% /ATK%






Mid Runes


SPD /CRI Dmg% /ATK%






Late Runes


SPD /CRI Dmg% /ATK%






PvP Runes


SPD /CRI Dmg% /ATK%





